We finally have video out. Yippee!! Horse riding controller project is back on our minds, and we're even started mind storming the next revision! Revision 2 will be much more streamlined and easier to build! (will work with different frames)
seen from United States
seen from Singapore
seen from Malaysia

seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from China
seen from Belarus
seen from China

seen from United States
seen from United States
seen from United States
seen from United States
seen from Japan

seen from United States
seen from United States

seen from United States
seen from China
We finally have video out. Yippee!! Horse riding controller project is back on our minds, and we're even started mind storming the next revision! Revision 2 will be much more streamlined and easier to build! (will work with different frames)
Game Interest Check?
🐎Introducing WildHerds🐎
🌾 A cozy 2.5D life sim where you begin your journey as a wild mustang foal, born into a living, breathing herd across vast, open lands. Will you grow into a strong lead stallion, raising a legacy of powerful offspring? A gentle nomad forging your own path and fighting for survival? Or perhaps a wise lead mare who protects her herd through harsh winters, never losing a single foal under her watch?
From building a tight-knit family in the plains to leading a massive herd of descendants across generations, your story is yours to shape.
🌿 Explore dynamic, seasonal biomes teeming with native plants and animals. Graze, drink, socialize, and grow while navigating realistic survival challenges: predators that stalk the weak, harsh weather that slows your herd, and illnesses that spread if not cared for. Horses learn and evolve, passing on traits like unique coat patterns, herd instincts, and special abilities to their foals.
🐎I'm Looking for Passionate Collaborators!
WildHerds is being developed in Godot, and is currently in pre-Kickstarter development. This game aims to feel good to play. I want realistic movement, meaningful gameplay, and mechanics that make you want to start a new herd all over again
You don’t need to be a coder! Any contribution is appreciated and I’m more than happy to teach you simple dev tasks if you're new to game development and want to learn!
Currently looking for:
Writers (events, lore, npcs)
Concept Artists (biomes, UI, creatures, npcs)
Pixel Artists (tilesets, animated sprites, decorative assets)
Discord mods and admins
This project is a passion fueled tribute to old school DOS animal sims mixed with modern management browser games. The goal is to develop a clear roadmap, a working demo, and eventually launch a Kickstarter campaign to fund full development. If you're excited about the idea of donating your time to a heartfelt wild horse project, I’d love to hear from you!
Leave a comment below or send me a message if you’re interested in joining the herd. I respond faster on discord: @elenoh
Want to read more? Here's a google doc with a small 10 page wiki about the game!: https://docs.google.com/document/d/171s17deMNuoK2aVQwBUSBqgGvuJmSe5uKfYIi0qdM6M/edit?usp=sharing
Commission Finished :D
A somewhat personal side project-- technically an in-game commission for horse game i play, but it's such a meaningful piece i have a hard time viewing it as a "job" project
made for my friend Drae, a custom background for her to put behind any of her horses <3 she wanted a traditional Romani Vardo and a campfire. I made a few versions (some with flames, some just embers, etc), but this is the 'final full' one.
(more info below the cut, including an art tutorial!)
Hath No Fury (Hala) enjoying her solo turnout and patrolling the fences in the hopes someone will pass by so she can bite and pin her ears at them.
I've been fairly inactive in the horse community these days due to irl hobbies taking over my life, but I love this mare an unreasonable amount for some reason. I'm hoping I'll have a chance to use her soon!
Water Balloon Fight!
Water Balloon Fight! It's back! The Water Balloon Fight has arrived! Join your team and head for the top of the leaderboard! This event starts July 1st and runs through the 15th. You will be randomly placed onto one of three teams (red, green, and blue) to compete for highest number of water balloons thrown (among other categories)! Throw water balloons at other members to drive your team to victory! You will be able to fill water balloons randomly around the site, so be sure to click the button to fill a balloon when you see the notice that you've found a running hose! The currency for this event is Shimmering Raindrops! This currency can be found randomly throughout the event and is what you will use to purchase new items at the event shop! The shop will automatically unlock once we've filled the meter for water balloons thrown, which you can see on the Event page. You might see something new in the shop this year. ;)
You can find the Event page either by clicking the Water Balloon Fight link in the sidebar, under your current stats, or in the dropdown under News. You can see your current status on water balloons collected, thrown, and more in the sidebar, beneath your team's banner. The event starts today and will run until midnight EV server time on the 15th. Any leftover Shimmering Raindrops you haven't spent by the end of the event will remain credited to your account, so they will still be around to spend next year. Please note, if you're a deluxe member with a full layout page, you can add [snowballbox] (the same as with the Snowball Fight) to your page to display the box beneath your layout so that members will be able to throw water balloons at you! :) Happy battling!
Drawing all of the horses from Bojack Horseman to practice, heres Bojack himself!
and finally, the quarter horse additions: a bay mare named Never all Greek and her black colt, High Greek; a dark bay filly named GWC Hot Cash; and a bay stallion name Give em Sweets