Gameplay Dev Log 01 (DAY 135)
On this day we added two new mechanics for our fight system First we added camera movements on attack based on the position Then we tested the same mechanic but this time based on rotation
Which one was more interesting ?
Feel free to comment your own ideas too ☺️☺️
We're developing a Dark Fantasy game, drawing inspiration from classic titles like God of War, but with a stronger emphasis on story and the unique, immersive atmosphere that indie games are known for
If you like what we are making, please follow & share
















