Cartoon Amusing Roller Derby Injury Tropes 40: Sweeping Ashes. Cleanup on turn three!
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Cartoon Amusing Roller Derby Injury Tropes 40: Sweeping Ashes. Cleanup on turn three!
I've seen a jammer push a 2-blocker-wall until it was out of play, but never 3 (and if I I understand correctly, a 4-blocker-wall would be half the pack, thus could never be out of play with the majority of the pack/itself). Bout Time cartoon 53: Out of Play
Cartoon Amusing Roller Derby Injury Tropes 38: Squashed Flat. When an unstoppable jammer meets a ...less than unmovable blocker.
Cartoon Amusing Roller Derby Injury Tropes 30: Metronomic Mashing. Jammer upper body strength exercise: blocker mashing, 20 reps.
Cartoon Amusing Roller Derby Injury Tropes 42: Torso with a View. The jammer got through the pack :|
Cartoon Amusing Roller Derby Injury Tropes 24: Human Knot. You just can't catch some jammers!