"If I was a real motherfucker I would say it's Jax"
"I think Jax's sentimentality is going to have him help me, but instead he stays loyal to the state"
"Does Jax lay hands on you when he captures you?"
"I think so"
"The town around this Sanctuary...the Shopfront was shuttered ages ago— people in this town knew it was not safe to live here anymore. The last people left a long time ago. There's just a withered old ghost town here where the Observatory Tower, with eagles perched all over it- I haven't cooped the eagles in forever, they're half feral at this point. Sepal comes by, Dock is our friend but she's in the Underworld now. It's just been me and Charlotte and these birds for a long long time. There are no living spaces in the tower; it has been years since we've had shelter for the lost.
There is nothing here.
So the tramp of boots I can hear from the moment they leave their ships- there are no souls left in this town.
And when Jax and his sailors put their hands on Tamsin...there is nothing subtle about what happens next. Sailors are flung through the town by wind, their limbs are torn apart, blood spills in the street, they are flung aside like dolls, and those who get away and get to shelter where the wind can't reach them find the force of gravity reversed and those homes flung into sky, as if by the hands of angry gods.
Jax is left alive.
So I that I can tell him to his face that he will never find safe harbour and if he ever falls alseep in the same place twice he will not wake when the sun arises, and banish him from this place."
When this happened in the Wickedness actual play for the game's kickstarter (feat. Jay Dragon, Jeeyon Shim, and Brennan Lee Mulligan + available on the Monster Darling's youtube channel) I always imagined a grown up Jax wandering the Haeth and never able to sleep in the same place twice.
(transcription of play sheet in the reblog)











