I had the idea of a animation about it but I don't have time for it.
Sin took the form of the Shepherd in order to deceive Sinner. Both are in Nede, the Carnation's domain. It all kinda matches the whole lies and fake peaceful vibe Sin wanted in order to make the whole process of tainting John easier.
Just made it in order to test my brush and train some scenario.
The many flavors of John Grace because I love him.
It was meant to have John in different types of rank (the ones a Laity can fill without needing to be ordained) depending on the gamemode.
Grace is a Laity, a person like me and you. I like him this way because it creates a closer relation between character and viewer. (Priest John is cool but I feel it creates some distance because of the way we tend to see priests.)
Reprieve is the process of Confessing. It doesn't require a higher level of ordering but I like the idea of John being some sort of Deacon. He fights for himself and the others he needs to guide.
For Zen I actually had in mind the Ministers that aid the Priest with the celebrations, like the eucharistic minister. Because I feel like you need to be in "Zen state" in order to do such an important task.
Woed and Mayhem kinda follow the two variants above, someone who is filling an important role of spreading the word or assisting the ill.
Just like Grace players fear Rue, I think John Grace, Reprieve and Mayhem do too. They probably tell campfire stories to Zen about the evil ominous white spot that gets mad if you don't flash it a lot 🥀
also my reason for absence:
BLAME IT ALL ON SCHOOL. i have, SO, much work to do, its rlly overwhelming... BUT I'LL POST SOMETHING, HOPEFULLY
have a Mayhem doodle as a treat for me not posting
Being a freak about these guys before Salvager’s game has even started developing properly. I WILL rival the fandom in weirdness and no one can stop me