Sino and her friends are young Dalish elves from Clan Sabre.


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Sino and her friends are young Dalish elves from Clan Sabre.
I wanted to try my hand at the Frieren looking up art challenge. I drew my Neanderthal OC instead. It's better if I practice drawing him. Being a Neanderthal, his facial features are different and I still need to get used to drawing them. Tried to capture Junar's chinless face, big nose and brows.
Was thinking about Lyna's AU - the one I've written bits and pieces of here, going to Skyhold instead of ignoring the summons - and have considered how it changes the rest of her story.
("Vigilance" spoilers below! so readers who don't want a spoiler, best avoid. Sorry, mobile won't let me use a "read more" cut. Mehhhh.)
When she came to the Inquisition, it was with the understanding the organization would help her in turn. And Dagna does turn her mind toward what could be done about the Calling, especially if it might do something about the false Calling too. But she has a lot to do, so she doesn't make many strides toward that, but she did manage a kind of resistance potion - an accidental byproduct of her enchanting experiments and the insights gained. (She had some of Lyna's notes and research to use as well, so it's not like she stumbled on it completely blindly.) Having Dierdre Hawke around to tell them how Anders, Larius, Janeka, and the Carta fell prey to Corypheus's influence at the Vimmark Prison also helped, especially how Anders was able to resist. (Dierdre and Lyna have some shouted words at each other over that, walking away from that yet again understanding neither was perfect but damn did they fuck up.)
But then Lyna goes with the Inquisition to Adamant Fortress. And in trying to chase down Corypheus's dragon - which she senses is and isn't an Archdemon, it didn't have the sheer godlike horrifying aura Urthemiel did - she fell off the bridge along with the Inquisitor, Stroud, Hawke, and the others.
The Nightmare was merciless with her, picking and picking because she's been a favourite meal of his for ten years. The others are astonished at its focus on her alonside the Inquisitor, as is she until she finally realizes why: it's afraid. It knows all about Sloth, the Blackmarsh Baronness, the others. And there is a moment where she is about to stay behind to kill the Nightmare, once and for all, but the Inquisitor and Stroud both overrule her in that decision.
"You must lead the Wardens on a better path," Stroud says before he takes off.
Lyna does not forgive either of them for that, though Zevran does when he shows up at Skyhold. He is done with her martyring herself, and he has largely settled his debts with the Crows (he is on the verge of completely taking over), so he rejoins Lyna regardless of her grumping about the dangers to him. (They had seperated for a time because their individual goals kept interfering with each other, and they had trouble allowing each other to do what they needed to do regardless of the danger. They always kept in touch and made time to see each other, but they spent several years largely being apart.)
So. Lyna returns from the Fade and the Inquisitor banishes the Wardens from Orlais - a stupid move, Lyna believes, though she does agree the Wardens are vulnerable to Corypheus. It's not like the darkspawn ever really take a vacation, they just don't swarm so much on the surface in non-Blight times.
Lyna takes over the remaining Wardens - amused that her command has now greatly expanded with the Orlesians - and makes a show of the whole banishment thing. She instructs small cells to stay in Orlais, with Dagna's resistance potions, and tells them to keep a low profile and keep doing their damn jobs. Meanwhile, she and Zevran takes the rest of the Wardens off to Weisshaupt because the First Warden has a fuckload of explaining to do and she's done with his shit. On arrival she finds out about Valya and the griffons, and all of this sparks off what I call the Grey Warden Civil War.
Basically there is a division of philosophy among the Wardens, those heavily supporting the First Warden and his cronies deep in politics and "whatever it takes." Despite some of Lyna's actions and decisions, she's not a believer in that, usually preferring to save people and eliminate the Blight or sources of taint. It's extenuating circumstances or the bigger picture that's had her choosing seemingly contradictory decisions.
The fighting is largely confined to the Anderfels with some spillover into Tevinter, Lyna's side hampered a bit by still trying to keep Wardens doing their jobs instead of fighting each other. But eventually the griffons help turn the tide, and a rumor as well as a raid into Weisshaupt reveals they had the cure for the Calling all along. (Hence why the First Warden has been angling for the Anderfels throne - he can be miraculously cured and retain considerable martial and political power as a conceivable usurper candidate.) This further shatters the Wardens, with Lyna able to eliminate the holdout leadership and take over as First Warden.
This leaves her with several years of picking up the pieces and completely restructuring the Grey Wardens and how they work fighting the Blight. All of this leaves her a harder person, though she has an easier time with the cure (versus the cure she crafts on her own with help from Scipio, Feynriel, and Emrys Surana, which takes a big hit to her overall health). She still ends up having kids, but they are born a few years later than they would have been, and Junar (Zevran's son) winds up a full year older than Merana than he would have been. Conceived and born during all this struggle, Junar is even more distanced from his famous mother, and has a harder time not feeling bitter toward his half-sibs (because they are conceived and born when Lyna enters a more retired and diplomatic role attached to Alistair's court, and has had more time for them).
Vol. 3 of OC questions!
There was no designated 'volumes' in past posts, but it is becoming a series at this point. Here are more OC prompt questions I've answered about my story and characters!
Q. Your original character is now a detective on a murder case! Do you think they would be able to solve it?
Junar does end up involved in a murder case (as the prime suspect) And has to prove his innocence. He's not very good at it to be honest xD
Q. Have they ever committed a crime? Intentionally or not?
Junar has committed crimes. Some intentionally, but most were not. Still done by his own hands, though. (The previous question is kind of related...)
Q. What’s the average life story of a wizard-like profession in your world? (How did they start? Where were they taught? What did they do most of their lives? Etcetera.)
In my story's world there are Shamans and Sorcerers. Shamans are more like 'doctors'. Their spirituality is not their defining characteristic. It's mostly their knowledge. They train from childhood and never have a partner. Sorcerers deal with spirits. No practice or special knowledge required. However, they must establish a relationship with a spirit. It can be difficult and may require secret knowledge if it's the human trying to initiate the relationship, but if it is the other way around, it's smooth sailing. In fact, you might get trapped into one.
(A shaman design)
Q. How good is your original character with children?
You can't trust Junar with kids. He knows how to keep a child alive, but when it comes to discipline and keeping the child happy… he's awful.
However, he is amazing with his little sister. She's the only exception.
Q. How in shape is your original character? Do they have the strength of gods, or are they cursed with noodle arms?
By virtue of living a life that depends on physical strength, he has to be strong. And being a Neanderthal gives him bonus power.
Fun fact: apparently modern humans are unlikely to win against a Neanderthal in a fist fight. They had more muscle mass. Instant K.O.
Q. How can someone win over your original character? Can they get bribed? Or what personality traits do they warm up to easier?
Junar is somewhat gullible. It comes down to the fact that he grew up in a family that was very honest or 'blunt' to each other. They don't keep secrets and had no need to.
He'll get along with anyone nice to him. He will also believe everything he is told.
That's it for now!
Lost Mysteries of the Ancients
Part 3B - Important NPCs (Junar)
Conversation (Plays on first interaction):
Junar: Ah, it's good you're well! You weren't here when Pol arrived, were you?
Pol: I've heard of you. Everyone is talking about you and the other missing hunter. A Grey Warden brought you back here!
Dialogue Options:
The hunter's name is Tamlen.
Pol: I hope you find him soon. Junar: Pol is a "flat-ear". He arrived here a few days ago from the human lands.
Do you know about Grey Wardens?
Pol: Only from stories I heard back in the Alienage in Denerim. Junar: Pol is a "flat-ear". He arrived here a few days ago from the human lands.
You're not Dalish, are you?
Pol: That obvious, is it? I just found your camp a couple of days ago... a lucky thing.
Pol: I heard rumors in a nearby human village that a Dalish camp was close, and I hoped to find your hunters in the forest.
Junar: You were fortunate I didn't shoot you, Pol. I thought you were a shem, and a bandit at that.
Junar: You're not the first city elf to rejoin his people. I'm sure you'll find life among us more satisfying than with the shems, if no less harsh.
Pol: In the Alienage, we hear terrible stories about the Dalish. They... aren't true, right?
Dialogue Options:
Only the parts where we sacrifice young elves to the gods.
Pol: (Laughs awkwardly) That's funny! It's... it is funny, right? You don't actually do that?
Prove yourself useful and the clan will be your home.
Pol: I'll do my best. I hope they... we... find your missing friend very soon.
Just don't be a coward like some and flee.
Pol: I'll do my best. I hope they... we... find your missing friend very soon.
You've nothing to worry about, Pol.
Pol: Thank you. The clan has been very kind and welcoming. I never expected it to be like this.
[End conversation].
Environmental Dialogue:
Junar: I'm training Pol. He'll have to learn how to handle that bow quickly.
hating art rn
hi im back in the pain pit (this isn’t so much a cohesive doodle comic as it is me mashing various sorta related scribbles together in a post)