Orsha Haas, tactician of 131th Retribution blade, preparing for her next deployment (she's getting high on stimulants)
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Orsha Haas, tactician of 131th Retribution blade, preparing for her next deployment (she's getting high on stimulants)
is it naked aliens time? i think its naked aliens time
today doodles
a random bug and a quick kelarchi sketch
wasnt feeling very productive
two speakers, settling some dispute in a bout of ritual combat
all kelarchi are born with at least minor psionic abilities and possess a very acute empathy to the others of their kind; due to that peculiarities and their general collectivist mindset, outright conflicts between the kelarchi are extremely uncommon (no, i have absolutely no idea what is that Khala you are talking about)
whatever open confrontations - usually between the higher ranks of speakers contesting eachothers' political decisions - are decided in a heavily regulated ritualized duels. these combats rarely end in any substantial injury, or even spilled blood at all - kelarchi are very much opposed to the idea taking the life of their own kind - with public humiliation of their opponent itself enough to satisfy the winner.
i also needed a design for a Melee Unit That Babysits The Warlord
they're basically drukhari incubi, but s m o o t h (and less sociopathic too, i suppose)
[some sort of alien eurobeat starts playing]
painted up two Cloudrunners to carry the infantry
kinda like how dynamic their 'poses' ended up
[ kelarchi skirmishers wing ]
i am a big fan of "light open topped antigrav with a squad support weapon bolted onto it" type of vehicle
like, pirahnas, land speeders, vypers, the good stuff
soooo i was obligated to make one for the kelarchi, too
[ kelarchi sunbreaker ]
Sunbreaker unit is a special division of kelarchi void forces; its members are looked up with a mix of reverence and unease. Acting as a dedicated boarding force, they follow the most brutally straightforward combat doctrine: Sunbreakers teams are teleported on board of hostile vessels, armed with close-quarters weapons, excessive amounts of explosives and an unshakeable faith in their cause, with the sole purpose of causing as much damage as possible before - hopefully - being recalled away.
To be a Sunbreaker is to fight alone, isolated and surrounded, to spill the blood of the enemy up close and to accept a myraid of grisly ways to die at any moment.
(i may or may have not messed up anatomy on this one)