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Just some more battlebots gifs.
Kick Bot is a tricky precision platformer where you control your character with just two buttons!
Read More & Play The Beta Demo, Free (Steam)
Episode 112: Kick Bot w/ Alex Bezuska
Hey Gang! We’re back! After a week off, we return to you with a special episode before our regularly programmed episode of Bounty Board goes up on Friday. This time tune in to hear Caleb and Sarge talk to Alex Bezuska of Two Scoop Games, about their upcoming precision platformer Kick Bot. Caleb and Sarge had a chance to play it a year ago and haven’t stopped thinking about it since.
This interview is a two-parter! First you have some audio recorded from Caleb’s Phone at Pixel Pop in 2019, during his interview with Sarge, then after that we scooped the audio from our stream on Monday where Caleb grills Alex on all of the new features that have been added in the last year.
Kick Bot has a demo on Steam now! Join their Discord, grab the demo, and wishlist it on Steam! Help out these incredibly cool indie developers!
Wishlist Discord Dev Twitter Studio Twitter
Kick Bot DX Devlog - July 16, 2018
Kick Bot DX part store is now powered by our new shop service
Every time a player accesses the shop screen in the game it makes a call to our new shop service.
The shop service is powered by AWS lambda and it seeds a random number generator with the current date and then picks a random part from each category (heads, arms, legs, etc.). As long as the date is the same, it returns the same parts, creating a dynamic shop with different parts available each day.
Same daily parts for all players
The shop inventory for each day is generated by the shop service, so it’s the same result for everyone no matter what time zone they are using the app in, or what they have their device time set to - resulting in the whole world seeing the same parts available at any given time.
Eventually, we’ll want to change it to use a shuffling algorithm so it’s guaranteed to pick every part at least once.
Kick Bot DX pixelart overhaul during Indie-pendence day at Warp Zone Louisville
On July 4th a group of game creators in the Louisville Makes Gamescommunity decided to do an impromptu “Indie-pendence day”. We hung out at Warp Zone Louisville all day and jammed on our projects for Kentucky Fried Pixels (game jam that will end next weekend on July 9th). I put Summer Games Done Quick on the projector and hung out with Barry, Loi, Josh, and Allen and worked on a ton of art for Kick Bot DX.
Kick Bot old art (left) new art (right)
I have had a bit of a block on the new character designs Kick Bot so I worked on updates for the existing art including backgrounds, walls, hazards, and the classic Kick Bot character. I found that creating a mockup of a game screenshot in Photoshop really helped me see how everything would look together.
New Kick Bot DX art, now with twice the pixels!
I imported the existing Kick Bot artwork, laid out a mock screenshot, and doubled the pixel size of everything. My goal was to add more detail while still retaining quick readability of all elements in the game. The other concern was keeping the exact sizes of all game elements while upping the detail. I did this by making the new sprites exactly 200% the size of the original giving me twice as many pixels of detail to work with and setting the “Pixels Per Unit” for the changed sprites to 2 instead of 1 as they were before.(this setting is specific to our game)
Pixels Per Unit in the Unity Inspector
Below are some screenshots of the new artwork:
I use Adobe Photoshop for all of my pixel art.
Kick Bot DX is being created for the Kentucky Fried Pixels (KFP) game jam which ends July 9th, we will be releasing a pay-what-you-want bundle of games on August 17th!
Sign up here to get an email when the KFP bundle is released
Who is Alex?
Alex Bezuska is the co-founder/ artist for Two Scoop Games and Director at Louisville Makes Games! Alex is obsessively passionate about making games and building the local game development community. He is also an avid lover of ice cream.
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Two Scoop games on Twitter: @TwoScoopGames