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more ego for dante
"Ah, just lookin', yeah? Why don't ya come a little closer?"
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Welcome to Effi's rambles
((Quick note, I'm gonna move to just doing analysis when the id/e.g.o kits release))
Dieci South Section 4 Directior Meursault
- Skills -
This Identities skills.
Skill 1;
Affinity; Gluttony.
Coin amount; 2
Damage Type; Blunt
TLDR; Gains shield based on insight level. Discards lowest rank in all skill slots. And gains some more insight. inflicting sinking as well. On a clash win gains Eurodition.
Skill 2;
Affinity; Sloth
Coin amount; 2
Damage Type; Pierce
TLDR; Deals more damage with insight. Applies some eurdition to allies and self, based on insight. Discards 2 of units skills. Gains coin power based on sinking on target, as well as sinking application based on insight.
Skill 3;
Affinity; Gloom
Coin amount; 3
Damage Type; Blunt
TLDR; Deal more damage with insight. Gains coin power based on opponents sinking. Consume erudition, to gain insight. Inflicts some sinking count and potency based on insight.
Shield
Affinitiy; Gloom
TLDR; Discards, gain aggro.
- Effects -
This units passives and effects.
Field;
Applies erudition to self and other discard ids when they discard. Gains pierce and blunt damage up based on ally discard,
Support;
Max hp ally gains shield for discarding, insight allies gain more.
Erudition;
Gains Shield from discard. Gains clash power on discard. Reduced damage from enemy attacks, lose on stagger.
- Extras -
Synergies with other dieci IDs aswell as molar since they discard. but mostly dieci and sinking ids.
This id does not fully fuel any of its own e.g.os but partially fuels; Chains of others, screwloose wallop, pursuance, Capote.
- After Thoughts -
Good sinking id, doesnt really do much sinking wise itself, but would be nice in a dieci hong lu, rodion, and meur team. Could be useful as a support on a tremor team, to get bonus shield on molar outis, ((and yi sang if you have him on)).
Contempt, Awe - Ryoshu
Affinity; Lust
Damage type; Slash
Coin amount; Awakening: 2. Corrosion: 1
Risk level; WAW
Awakening; TLDR; Gains atk weight based on res, as well as gaze of contempt. On lust res gain e.g.o resources based on units attack skills. Lose sp next to turns. Inflict bleed to all targets.
Corrosion; TLDR; Indiscriminate, gain gaze of contempt, gains e.g.o resources from lust res, based on units skills. deals and applys more bleed.
passive; gain +1 e.g.o resource of least owned affinity when using a base skill ((except for that skills e.g.o resource))
Gaze of contempt; Deal more damage, end on turn end. at X amount convert to contempt of the gaze.
Contempt of the gaze; Gain protection, gain damage down, gain aggro, cannot gain gaze of contempt. End on turn end.
- After thoughts -
Kinda mid, most likely not a good WAW so far. good for resource generation, but kinda mid on damage and effects. but passive is quite good, requires multiple skill slots for gaze effects to do anything though.
Edit; also a lust resonance bleed team could work, but the ids don't completely fit together well, although it could work for high resource ramp and just spamming other powerful e.g.os Thanks for reading!