Random face textures from Shogo: Mobile Armor Division by Monolith.
seen from China
seen from Singapore
seen from Yemen

seen from Canada
seen from United States
seen from United States
seen from China

seen from Japan

seen from Germany
seen from Japan

seen from United States
seen from United States

seen from Canada

seen from Japan
seen from Argentina

seen from United States
seen from Canada
seen from Japan

seen from United States
seen from Chile
Random face textures from Shogo: Mobile Armor Division by Monolith.
Shogo: Mobile Armor Division (1998)
From yesterday’s stream, wherein I remember what engine SHOGO runs on.
many shogos have the big brapp
16 years later and I still love the flashy, visceral gunplay in F.E.A.R.
Tron 2.0
"Ozymandias was made using real-time 3D generated film-making techniques- "Machinima".These techniques, using computing software mostly originally developed for the cutting edge of computer gaming, allow low-budget film-makers to create high-quality films rivalling the output of professional studios." 10:33 <evoltuionwaterfall> I remember reading years ago this piece was supposed to be a landmark moment for Machinima. It was screened in a few festivals, people then seemed genuinely excited for the potential of Machinima. I don't know if the lithtech film producer was ever released to the public. Certainly it was a bit prescient of the kind of technology used in Source Film Maker now? A bit before it's time I guess.
Blood 2 Review by Koi Kitsune (by GX2Productions)
IMHO an under-rated game. Try it out and see if you like it!