started playing uplink for the first time and one of the songs in the game has a track of running water playing in the left channel and it's really messing with us
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seen from United States

seen from United States

seen from United States
seen from China
seen from Türkiye

seen from United States
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seen from United States

seen from Singapore
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seen from Maldives
seen from United States
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seen from Germany
seen from China
seen from Philippines
seen from Türkiye
seen from United States
started playing uplink for the first time and one of the songs in the game has a track of running water playing in the left channel and it's really messing with us
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How to sneak my stuffie into my school bag without anyone noticing it no glue no borax
Playing games across the holiday.
Little problems is a fun and cute little deductive reasoning game. Nice low stakes, but it feels kind of annoying that the game expects you to re-identify all the friends every time they appear. Its nice that André can be identified from base principles every time he appears, in case someone plays one level a month after its predecessor. But it really doesnt add anything but tedium. It feels like a good... 5% of the deductions are meant to be retreading things you already know, hoping that you forgot Sara Jung's or Hilda Vanderbolt's name from the previous puzzle. There is a lovely little 'chants of senaar'-like puzzle at the vet's office, that was really cute. But the oral exam is kind of annoying with the clothing. (Turns out: The black and grey checkered sweater is grey and not black) the 'find the friend in the crowd' puzzle from the concert is a nice concept, but the use of timestamps on the photo's creates issues (you think they went to the place 20 minutes ago, but have no reason to think they'd still be at the place.) Still nice and cozy deductions, its good. Though i wish there was a bit more, and that the sister's subplot was explored in more detail. If there's ever a sequel, i'll probably go for it. 9/10, not perfect, but delightfull.
Solving the Cutest Cases! - Little Problems A Cozy Detective Game Playthrough
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Cozy Detective Game, Little Problems is Now Available on Steam
Really annoyed because my local grocery store has stopped carrying the right brand of mini pickles. And the not-as-good-but-acceptable larger pickles.
I don't like having to google where to find the right pickles. You used to carry them. Why did you stop?
More Next Fest Impressions
I played five more demos today and yes I am so tired but I had fun. I have two more downloaded (Promise Mascot Agency and Kathy Rain 2), but if I don't end up getting to them before the event ends that's okay because I already know I'm buying both games.
Again, in order of least anticipated to most anticipated! And again, I wishlisted all but one.
5. Little Problems: I adore the concept of this one, actually - detective game mechanics (very specifically those of the Golden Idol games) applied to mundane problems with a cute twist! In order for something like that to work though, it should still be mechanically challenging despite its aesthetic. This was just way too hand-holdy. It would be good for kids, but I am not a kids.
4. Your House: An interactive book, not just in the sense that it's text-based and you can make decisions - you actually interact with the words on the page to progress and solve puzzles. As short as the demo was and as simple as the gameplay was, it still produced a few nice a-ha moments as I figured out its unique mechanics. Your House is a prequel to another game, I believe, and I would have liked to check that one out but it's apparently a former mobile game that did not translate well to PC, so I'll skip that one.
3. Muffles' Life Sentence: I didn't actually finish this one because I seriously told myself "It's just a demo, you don't have to save" and then I died to a boss and all my progress was lost. But I liked what I saw! It's a disturbing and original premise that backs itself up with horrible noises and imagery. It's all very apt for commentary on the dehumanizing conditions of corporate prisons. The limited color palette is a bit of an eyestrain, but I am excited to see that there are going to be palette swaps available
2. Centum: I said to myself while playing that this is very much the kind of game I wouldn't have been able to handle even 2-3 years ago. I'm all about this kind of horror now, viscerally disturbing and yet cerebral all at once. The pixel art and animation are terrifying and beautiful. The story loses my interest a little with the fake OS/artificial intelligence stuff, but at least it presents that upfront so I know what I'm getting into.
1 Instants: Honestly Centum is probably a better game than this, but this one has so much personal appeal that it had to come first. A digital artbook more than anything else, and one that really draws my attention as I'm getting into stickers and stationery and physical notebooks. The vibes are perfect here; the ambient soundtrack and the ability to munch on digital cookies and sip on digital tea while you work... perfection.