Dash cams, eh?
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Dash cams, eh?
We out here 🔥 #LA #venturecapital #vc #eastwestventures #macventures #watertowerventure #tenonetenventures #siliconbeach (at Beverly Hills, California) https://www.instagram.com/p/COjrebupJqD/?igshid=1uf9mkcr19a61
Hall of Mirrors
Shadowgate (NES) (1989)
Artist(s): Hiroyuki Masuno
System(s): Macintosh, Amiga, DOS, NES, Windows, GBC, Pocket PC
Throwback Thursday
ICOM MacVentures
There are four games total in the MacVenture line: Déjà Vu, Uninvited, Shadowgate, and Déjà Vu II: Lost in Las Vegas. Like many computer games at the time, they were ported to competing platforms with various degrees of success, although obviously under different labels, like AmigaVentures, PCVentures, and WinVentures. Most of their lasting popularity came with their ports to the Nintendo Entertainment System, which, despite some alterations made due to the limitations of the console, managed to maintain the spirit of its computer forbearers remarkably well. Shadowgate was the most popular of all of these, having been the first released on the platform in North America, and has earned a place in the hall of classic NES titles. In response, ICOM continued the line with two more sequels for the TurboGrafx-16 and Nintendo 64, although neither bore much resemblance to the original game.
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While Dave and I didn’t do the artwork for the NES and GBC ports, we were intimately involved in working with KEMCO to ensure that the game UI worked well and the text and design was true to the original. To be perfectly honest, when KEMCO approached ICOM, few of us (myself included) didn’t think it would work very well with a controller. KEMCO was insistent though and showed us an early build. English translations aside, we were pleasantly surprised and went on to create the first three games with them before the NES gave in to the SNES. Of course, later we worked with them to do GBC ports and have always maintained a great relationship.