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BEN
“The Hero of Men” Notes Pt. 2
The Prophecy of the Hero of Time - Like I mentioned in part 1, this prophecy is very important both in the series themselves, and for If Time Healed Wounds’ background. In Ocarina of Time, Sheik speaks of both this and the prophecy of the game’s seven temples. I wanted to put out there my theory on how they came to exist. Since they are temples, we can assume that they used to be places of worship before being corrupted by Ganondorf, and from some (such as the Shadow and Spirit temples) we actually learn a little of what they were used for, though nothing too specific. Now, thanks to the games that “canonically” go before OoT in terms of the chronology, it was very easy to take advantage of the fact that the Master Sword is not used again after the events of Skyward Sword. There’s also the fact that, even though those previous games have pretty serious events hidden in the background (such as the apparent genocide of the Wind Tribe---another post that will be!), they are still minor threats compared to all the sh*itshow going on leading to, during, and after the events in OoT. The Civil War, Hyrule finally being conquered by the bad guy and gone to waste (or semi-waste, considering the actual waste that is Hyrule in BotW), the timeline splitting up... All of that is, imo, much worse than anything that’s happened since the time of SS, even more so than the interlopers going wild. From all of these things I gave form and purpose to both prophecies.
And, insert here GoW Kratos’ voice saying “BOY”. All the bits and pieces I still had to make sense of for the Reader character’s story, put themselves into place once I had these events explained in my mind.
The thanking ceremony - When I was little, the Temple of Time creeped me out in a very weird way. I used to find it extremely weird that they’d built such an enormous building only to have it empty literally all the time. As I grew up I understood that the game’s capacity probably didn’t allow the devs to give more life to OoT’s Hyrule, but I was always left with that awkward feeling. Then, as I thought about all of those bits of lore that would be so fresh in the days of the Minish’ arrival from the time of the war against Demise, I figured that there’d be, necessarily, different holidays in Hyrule, one of which had to be some sort of celebration around his defeat. And what better place to hold it than the Temple of Time?? Let’s not forget that the Sealed Temple, placed on top of Demise’s original tomb, used to be where the Temple of Time now stands. I honestly loved the idea, and it’s even given me a different way of experiencing it when I replay any game where it appears. Which are, like, two xD.
I had so much fun thinking of the little details on how the ceremony would be performed. I actually created the prayer recited by Princess Aryn based on an ancient Templar prayer that they used when they started being persecuted by the Church.
Also, remember how it is mentioned that something about that prayer makes the princess feel calm and secure? Well, it is dedicated to the Hero, after all. It works!
A little on the Geography of Hyrule, according to Reliable Me - This honestly deserves its own post, and I might just do that in the future. But I do want to touch some of that here. Naturally, the main map I was using as reference for the vast majority of the chapter was that from The Minish Cap. The one major change I made was the denomination of the Minish Woods, which in the story was refered to as the Southern Forests (continuing the naming pattern in TMC, with names such as Eastern Hills, Western Wood and North/South Hyrule Field). Naturally, the Minish Woods would be named as such after these events. Now, Lake Hylia does not appear in TMC, but it does in Four Swords, which, canonically, would go after TMC. In FS, Lake Hylia is more or less where the Zora Domain is located in Ocarina of Time. So! In my headcanon that is the original Lake Floria, which then was named Lake Hylia, until the Zora arrived. Then, with the years and the expansion of the Kingdom of Hyrule, the lake to the southeast was named as Lake Hylia instead. In my mind, Hyrule was not very big in these early years, and I think its very plausible that all of the areas in the center of TMC’s map are the middle areas in OoT’s map, including Castor Wilds, right east of the natural barrier of the hills leading to Gerudo Valley. I have a whole explanation of how the area of Mt. Crenel turned into the frozen wasteland that we see in Twilight Princess, along with a detailed outlining of the entirety of Hyrule’s western desert...
... But I’ll leave that for its own post. :D
The Minish and the Guardian Spirits... - Again, as is usual in the series, the origins of the Minish are left extremely vague. So, I filled some of those gaps, while not getting into too much detail. I made them the origins of the guardian spirits that we encounter in Ocarina of Time (the Great Deku Tree, Lord Jabu-Jabu, and, you guessed it! -?-, Volvagia ---yes, I like the theory of Volvagia being the Spiritual Guardian of Fire before being corrupted by Ganondorf---), along with a fourth, the Spiritual Guardian of Wind (who might it be? Perhaps the Wind Fish?? Who knows!!), whose fate we don’t know anything about, after the Wind Tribe was massacred. As years passed, I like the idea of the Hylians starting to call the Minish with the name of the sword they made, with only the Royal Family remembering their original name, for the average Hylian villager didn’t really know the details of that whole story. In contrast, as is usually the case with locations, the Minish Woods would retain that name.
As to what happened to them... let’s leave it open for speculation, like Nintendo did.
The Wind Tribe - These guys fascinate me so much. I think there’s a lot of potential for their origins and lore in general, and I tried to exploit that. I unfortunately took the easy route and assumed that all red-haired tribes in Hyrule come from the same peoples (so goddamned brilliant of me, I know), based also on the fact that most of them have origins in the west of Hyrule. My reasoning is that the original Dark Tribe developed the red hair trait, which remained after they were reinstated into Hylian society and during their rift, half of them becoming the Wind Tribe, the others what would be known as the Dark Interlopers. Now, we know that after the events of The Minish Cap, there came another Hero with a unique adventure, separate to that of the Four Sword Hero. In those times,Vaati is said to kidnap beautiful women and take them to his Palace in the sky. Since the Wind Tribe is never heard of again, many theorize that Vaati might have killed them after he escaped his first imprisonment, thus taking over their home from then on. I personally go for this theory as well in my headcanon, but I don’t think all of them were destroyed.
In TMC, the Ocarina of Winds works with music. That alone was my cue to link them to the Song of Healing (it makes more sense int he chapter, haha) as was implied in the chapter :D And if at this point you’re thinking something about the Happy Mask Salesman, you’re probably right. But more on this in another post!
I think that covers all general topics in the story. As I said in part one, I’ll make separate posts for the other, more complicated ones. Ask me for any doubts you have in regards to these!
Thanks for reading!
Majora’s Mask Contest!
Okay, no jokes here because this is a super cool contest that we want to tell you about, okay?
Okay.
We’ve teamed up with our friends from Zelda Universe, and our friend Kyle Javelli to bring you a chance to win your very own replica Majora’s Mask! LOOK AT THIS THING!
Majora’s Mask Contest
Click the link above and read how to enter, it’s super easy! One lucky winner will get their very own mask, but sadly, it will not allow you secret access to the moon, nor will you become weak to the power of giant magic.
If you know someone who is totally into all things relating to this particular mask, let them know about it too! Spread it around! We love doing contests, so the more people that enter, the cooler things we can do in the future!
Like, maybe a contest to win the moon! The real, actual moon!
”He really want to be the hero”
happy new year
all eyes nowhere to hide
I've been working on my game #NotSSGame about 3.5 years now, and I just got a world map draft done that I'm happy with, so I'm gathering ref images to make hundreds of props now in Blender. I'm studying Bethesda's Creation Kit as reference for how to name and organize all the 3d models (props PRP, entities ENT, setpieces STP, structures STR, landscapes LND, vehicles VEH, etc. is my own naming scheme I'm using), and I'm prepping to make hundreds of character models using AI generated portraits I created on Artbreeder. I've done tests, and I can drop them into Character Creator 3 with the Headshot plugin (CC3+HS totals about $600), and it uses AI to automatically generate rigged game ready character models with like 56 blend shape facial expressions, at a really high AAA fidelity - these character models even have a tearline in the eyes, which gives a lot of believability. To pay a professional to do 1 character at this quality would take like 3 weeks and hundreds of dollars, if not thousands, I've read. It's a new age now for low-budget storytellers.
So here's a screenshot from Blender of my world map and a picture of a character face I generated in CC3 (the entire body is generated, with good topology, too, and rigged, not just the face). Before snapping this image I easily posed her face in a way to give the impression of a subtle emotion, and it works really well. Character Creator 3 is expensive but very worth it as a game dev tool. I won't be using this AAA quality of characters probably since my style will be a bit more low poly and painterly, but being able to auto generate entire character bodies and faces in a few clicks, is an awesome start that I can use as a base or that I can use as reference for creating my own models from scratch later on. Also here's an image of the portraits folder of my characters. That "yearbook" image is a sample of the 2000 or so character faces I've generated and tweaked using Artbreeder. And also here are pictures of setpieces I made for my game (tv on stand, and porch swing).
In a few weeks the AI Dungeon people say they are adding a pixel art generator into their app/site, so if you generate a text adventure, AI generated, it will also generate pixel art images of what's happening, so that's freakin exciting. AI is getting NUTS. I've asked the devs on twitter if the images will be commercially useable, because it would be cool to have story books in my games with that cool pixel art images.
"You've met with a terrible fate, haven't you?" Happy Mask Salesman sculpt. Paperclay, painted with acrylics. Now available in my etsy shop! https://www.etsy.com/shop/Shahuskies