Hunting Locale Icons for the Six Kings maps, ignore the Ruined City its not important and needs a redo. Some further information and explanations on some >>
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Icon inspiration and representations:
- Scarlet Swamp icon is made to pretty clearly show the namesake of the area, a red tree
with green swamp water and cattails, red and green are a large part of the map, being
contrasting colors.
- Boreal Abyss icon is inspired by the "Map of Hell" Painting by Sandro Botticelli. As the
area is already a representation of the layers of hell, the icon should follow suit. Not all
layers are represented, but they also dont fit so whatever.
- GoldThorn Ridge evidently puts both the ridge and the Goldthorn root front and center
with more yellow tones to get across a more arid desert-esque area, which it is.
- Riptide Mangrove is based both on Polynesian iconography and the main gimmick of the
area, where mangroves are so large they create riptides in-between their roots.
- Ruined City is more of a visualization of what I want out of the map, a ruined wartorn husk
of what once a great expansive city, with a moody dull sky and semi contant bombardment of
metors coming from an active volcano.
- Volcanic Gorge was an interesting challenge, it took some iteration, didn't know how to
properly translate a Volcanic Canyon w/o it being just another Volcano, but with some input, I
think its translated pretty well as a bleeding gash in the world, with a jungle thriving on top.
- The Twisting Woodland pretty much encapsulates the area, massive trees sheltering an
ominous fog that engulfs everything within, making it a hazardous labyrinth where getting
lost means certain death.
There is still 2 more maps to do but them, along with the Ruined City are slated for the "expansion" so there will not be much, if any more news on them until much later LOLLLLL