Mastery Journal 11
This month was all about the presentation of my mastery via a website created on wix.com There were a few important things that I learned from the readings involved, and the experience of creating this presentation.
1. “The use of stories can make your ideas stick in the minds of your audience.” In cases like that of an expert physician such as Semmelweis who simply relied on facts, not stories I was able to take-away the vital importance of telling stories to get a point across to people. People are not computers being moved by numbers, we are moved by emotion, and sentiment conveyed through what we see. Therefore, it is visual storytelling which is the most powerful of all storytelling methods when one wishes to rouse the human soul to act with haste.
2. Consider that everyone learns differently. So, it is best to know the audience being presented with the visual story and tailor the presentation so that the audience is totally immersed in it. “Put your audience first. If you don't know your audience, ask. If no one else can tell you about them, then you must consider how to address the full range of learning and decision styles, and not just your own preferred styles (Best K, 2006).” She goes on to say “first, identify your audience. Who exactly are they? Each person may require a different level of language, vocabulary, and formality (Best K, 2006).” This point stresses to me that designers and businesses should target audiences to which they relate to. Getting to know the audience in a genuine and natural way will make identifying them that much simpler.
3. Another takeaway from what I learned this month is the importance of characters as Sykes, Malik, & West said “The characters in a story need to be individuals who the audience can identify with, not broad generalizations. They need weaknesses, personal desires, and specific issues to deal with. (Sykes. Malik. & West, 2006)” In other words, it is the characters that transform hard data, and research into an emotional experience which the audience connects with, and thereby motivates them to act.
4. The final takeaway I got was that the lack of either enough time or enough money can kill creativity by forcing unrealistic deadlines upon the design team, or just not paying enough to make the expected quality of work worthwhile. Project management key to success. Based on Kathryn Best’s text Design Management: ‘It is the art of managing the client’s expectations along with the day-to-day duties of the design team so that everyone is on the same page.(Best, 2006)’ As Sykes, Malik & West said in Stories that Move Mountains: “success is a decision”. As a Project Manager and Media Designer, I aim to keep everyone’s decision at yes.
Sykes, M. Malik, A. & West, M. (2012). Stories that Move Mountains: Storytelling and Visual Design for Persuasive Presentations. West Sussex: John Wiley & Sons. Retrieved from https://ce.safaribooksonline.com/book/communications/presentations/9781118423998
Best, K. (2006.) Design Management. Switzerland: AVA Publishing. Retrieved from https://ce.safaribooksonline.com/book/design/9782940439782
Below are screenshots from the development of the aforementioned website development which showcase the competencies I’ve acquired, and my ability to connect, synthesize and transform research data into effective design solutions.












