Art Hub Final Project for my Interior Design 3 class.
The pictures in this post are of the first two presentation boards and the material board.
Here is the link of all four presentation boards and the full resolution picture of the material board.
I was grouped with two of my classmates. We were given the plans for the Zhongshan Building in Kuala Lumpur, and were tasked with choosing a Malaysian folktale to base our concept on.
We chose Mahsuri, a beautiful maiden who she moved to Langkawi from Siam in search of greener pastures. She had a husband who went to war. While he was gone, there were villagers who were jealous of Mahsuri’s beauty, and started a rumour that she was unfaithful. They conspired to kill her for her alleged infidelity. The methods they chose to kill her didn’t work, and Mahsuri told them to use her family’s keris to do so. They stabbed her with it, and instead of red, her blood ran white. In her last breath, she cursed Langkawi to have 7 generations of bad luck.
From that, my friends and I came up with Gossip as our concept, as that was what the villagers did. We decided to create a boardgame cafe that has pockets of seating where patrons can gossip while playing and eating. The bar area in the front of the space was created in so customers would be able to people-watch the people outside of the cafe.
Our colour scheme has both warm and cool colours. In the plan, it is shown that the inner spaces are colourful, and the exterior spaces (including the washrooms) are monotone, a decision made by my friends and I when we realised that the there is more to the truth that what is rumoured.
The style we chose was a cross between Mid-Century Modern and Scandinavian. The courtyard is almost entirely concrete, with the exception of metal chairs and greenery.
Zhongshan Building: Jalan Kampung Attap, 80 - 84, Jalan Rotan, 50460 Kuala Lumpur, Wilayah Persekutuan










