A little teasin'
Besides FSC, we've been working in the first game we started developing as a studio: Meteorz (Yes, with a 'z'. That's how cool we are). It's been a year now, and it's been changed, rebuilt and torn apart. But now, the beginning is close and we feel that, any moment now, Meteorz will see the light, born into the games world. That is why we want people to know about it, so that when it's available, people will download it and play it.
Nevertheless, from our previous experience, we can definitely, positively, completely say that the most trickiest, difficult, epic part of making games (at least for people who know very little about marketing, like us). But Rodrigo (Meteorz's project manager) had a great idea:
*drumroll*
AN INTERACTIVE TEASER.
Behold! The mayhem, the chaos!
A teaser that shows the game's essence, that's quick and, hopefully, fun. And here it is: http://emerald-digital.com/teaser/meteorz/ . It's got music and all the good stuff! Hope you like it, and we'll be happy to hear what you think.
Have a great dev!
P.S: Meteorz's teaser was made with paper.js, a great javascript graphics framework that you should check out 4 defs.











