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Light is on the way, we'll be having a fun time
It's such a lovely day, we should pocket the sunshine...
©Lemon Demon, Fine.2006
Ori and the blind forest - is an indie game that takes you by the hand leads you into a fairy tale and then quietly whispers in your ear: "fairy tales come to an end. And often - with blood."
Ori - this is pure empathy in the form of a white spirit. No pretension monologues, no cheap theatrics or melodrama. It's simple silence, the wind rustling through the leaves, and the feeling that you are the last thing still trying to keep the heart of the forest from stopping
One of the most beautiful and honest experiences in the gaming industry. Don’t play if you’re afraid to feel. But if you’re not afraid – welcome home, to a dying but still beautiful forest.
In philosophy, chaos isn’t just about destruction or randomness, it’s often seen as the spark for something new, creative, and full of possibilities.
This idea pops up in different traditions, and here’s how:
Ancient greece: For Hesiod, chaos wasn’t a bad thing - it was the original void, the blank canvas from which everything else emerged. Think of it like the chaos before the Big Bang: not scary, just the starting point for order (or what the greeks called «cosmos»).
Modern philosophy: Gilles Deleuze and Félix Guattari saw chaos as a kind of overflowing potential - a space where ideas and structures could explode into existence. It’s not the absence of meaning, it’s more like having too many meanings at once, all waiting to be shaped.
Science and synergetics: Ilya Prigogine showed that chaotic systems don’t just fall apart - they can actually organize themselves in surprising ways. When things are far from equilibrium, new patterns emerge. Chaos, in this sense, isn’t the enemy of order - it’s the engine of evolution.
So, chaos isn’t just a hot mess. It’s a dynamic, buzzing state where creativity and change thrive. Without it, nothing new would ever have a chance to exist.