Never kill self.
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Never kill self.
Japanese videogame developers (or rather, the people writing stories for those videogames) did a lot of... let's call it "daring" things, all just in time for the September 11th attacks.
Sonic Team/SEGA made Sonic Adventure 2, where Sonic blows shit up in a military base and Eggman pisses on the moon *AHEM* Sorry... He destroys half of the moon on live TV.
Capcom made (and Nintendo released) the 1st Mega Man Battle Network title, where an alternate version of Dr Wily founds and leads what is pretty much a PG-rated cyber-terrorist organisation. A few months later, the 2nd game has some WWW wannabes doing the same, but this time, at least one bad guy is killed by his own boss for his failure and another bad guy literally tries to hijack a plane (I know Battle Network 2 came out after 9/11, but I'm including it here anyway since its development probably started shortly before the attack).
And Hideo Kojima and Konami made Metal Gear Solid 2, where... Well, I don't feel like describing the entire plot of the game here.
Everyone talks about how Kojima was on some f***ing drugs and became a prophet, but I feel like something was going on in the minds of everyone in the Japanese videogame industry since at least the last few months of 2000.
Chaud doesn't want to go camping with me :(