Trickster path!! This theme is AMAZING. One day I need to play trickster, it is a NEED.
Also some of my fav youtube comments for this path:
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Trickster path!! This theme is AMAZING. One day I need to play trickster, it is a NEED.
Also some of my fav youtube comments for this path:
Mythic Mania 4: Hierophant part 4
Themes
And now we get into the sort of themes you can expect out of the hierophant path! As usual, these are not comprehensive lists, only a good list of ideas.
Living Saint: Some hierophants are the living embodiment of their faith’s ideals, and strive to do so much across their lifetime that they are named, officially or otherwise, one of the canonized great figures of the religion, spoken of in the same breath as many of the true outsider servants of the deity in question. When they finally do pass on, they might rise as an demideity, or as a powerful, potentially unique outsider in their service.
Great Mystic: Just as archmages unlock the mysteries of magic and the multiverse from there end, so too do some hierophants do so from theirs, becoming legendary innovators in terms of divine magic, and even learning how to bridge the gap between divine, arcane, and perhaps even psychic lore.
Sage of the Wilds: Since some Hierophants tap into druidic or shamanistic lore, it makes sense that they would become a constant source of folk tales, learning more about the uncharted places than any other, not to mention the depth of their lore on nature and spirits. Even the mystical beings of the wild bow before their wisdom and might.
Chosen of the Gods: Sometimes a mortal is trusted with some great task that may take an entire lifetime to fully complete, and they gift the mortal with power beyond others, perhaps after proving themselves through some great trial, either formal or informal.
Divinity Incarnate: Some hierophants might be a fragment of a deity given mortal form. Regardless of whether the deity in question still exists, their behavior is informed by the personality and values of the god in question. Alternately, some might be fledgeling gods, either entirely new divinities or the children of older gods.
Also keep in mind that many archmage themes, if given a divine spin, also function for hierophants!
And that does it for the time being! Next time we’ll wrap up this special with some final thoughts!
Okay, Pathfinder-heads, I finished my FSN-inspired Angel playthrough, and now I'm floundering because I'm too curious about all the other mythic paths and could use some advice.
Which one should I focus on for my second playthrough?
More info: