Pokémon Puzzle League Nintendo Software Technology Nintendo 64 2000
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Pokémon Puzzle League Nintendo Software Technology Nintendo 64 2000
NEW VIDEO: https://youtu.be/lvaSPYeoudk
While I was doing a test stream, I noticed that there was a strange Meteor Sparks event going on in F-Zero 99! In this event, meteors fall on the tracks and cause different effects that change the race! So here's an impromptu LP video!
1080° Avalanche (NST / Nintendo - GameCube - 2003)
Metroid Prime Hunters
Back in the late 1990s, the Nintendo 64 was the console to have for multiplayer first-person shooters. Much of this had to do with the four controller ports built into every system, as well as the presence of games like GoldenEye 007 and Perfect Dark, and even a few lesser quality titles like Turok. Alas, Nintendo was never able to carry that momentum forward to the next generation on the GameCube, where its crown was quickly stolen by Microsoft’s Xbox and the immensely popular Halo. They tried again with Metroid, implementing a split-screen competitive multiplayer mode in Metroid Prime 2, but this failed to catch on.
Even though the GameCube generation ended up being a wash for competitive FPS games, the Nintendo DS was in the portable space where it didn’t have much competition. The Game Boy Advance had a few first-person shooters, like ports of Doom and Duke Nukem 3D, but these were mostly just novelties as opposed to games the audience took seriously. The DS meanwhile could handle 3D roughly on the level of the PlayStation and Nintendo 64, as well as wireless network transmissions, so it was more suitable for a multiplayer first-person shooter than its predecessor. And thus, Metroid Prime Hunters was born.
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Pokémon Puzzle League (Nintendo Software Technology, 2000) promotional game poster.
Pokémon Puzzle League (Nintendo Software Technology, 2000)
Pokémon Puzzle League (Nintendo Software Technology, 2000)
NEW VIDEO: https://youtu.be/zqpP2-_zQpo
While I'm having fun with F-Zero 99 again, let's do some Classic Races! We'll be racing with the SNES F-Zero rules, so let's do our best to not crash out!