The 129th No Haven Commission - Forage for Supplies
Got four commissions ready to share, five including the bonus commission for Streets of No Shame, and not counting that one which I already said I was holding for last, I had to decide on an order for them. So I figured why not go with increasing levels of lewd so we're starting with this one with just some nice Demi-Angel cleavage and thighs. Next one up is also on the sfw end of the spectrum but does have more skin showing than this.
And what nice cleavage and thighs they are courtesy of Awasof. They also nailed the expression of 'why exactly do you have me doing this again?'.
https://www.pixiv.net/artworks/128865191 pix (with 6 japanese tags), https://bsky.app/profile/bedlamgames.bsky.social/post/3llrrijwf7c2y Bluesky, https://twitter.com/Bedlam_Games/status/1907179152886657519 twit, https://picarto.tv/bedlamgames/gallery/default/67ec555fa9edfc88980611c3 pic with the other versions, and the links to Awasof’s other work
This will be used for the above titled Encampment Assignment in the next Twine update.
(Also if you've been wondering where I've been there's a lengthy explanation/appologies on the patreon on a public post that you don't need to be a patron to read. I'll also try to get to the unanswered questions I've had on here soon in a q&a)
An Archive of Our Own, a project of the
Organization for Transformative Works
All he wanted to do was make Bludhaven safer. A place for the homeless youth and the citizens of Blud while he tried to clean up the rest of the city of its corrupt mobsters.
But Blockbuster couldn’t even let him have that…and now here Dick was without his mask and now he was at the mercy of the very man he had been trying to take down and take the city back from.
Rated M for Canon Typical Violence, Language, and Suggestive Themes. Please mind the tags. If you’re not a fan of whump and other darker themes, then don’t read.
(Partial Spoilers for Nightwing 95 (Which just came out)
I thought I wouldn't be in a position to get another bonus comm for ages, but then Valery Sazonov got in contact and had a deal so good for me that I honnestly thought they had done a typo in the price.
So this had to be done, and it was an amazing opportunity to knock out a placeholder image for an Assignment that was already using a SFW landscape.
The result is well you can just see how wonderfully that this turned out. It absolutely nails the atmosphere I've always had in mind for this region. The fog on the cliff side just really makes it pop in a really pleasing way to me
You can find more of their work on their ArtStation: https://www.artstation.com/artwork/XJaLa0
This is also on my https://www.pixiv.net/artworks/123839815 pix (with 7 japanese tags), https://bsky.app/profile/bedlamgames.bsky.social/post/3l7r6225apc2m Bluesky, https://x.com/Bedlam_Games/status/1851749403989574051 twit, https://picarto.tv/bedlamgames/gallery/default/6722ae9146577f550e04a0b2 pic
This will be used for the above titled Assignment on the Dreadsea Coast.
Highlights for this one includes new Assignments, a new Race, Weapons, Emissary rework, Destinctions, and more
Download links can be found on the No Haven page.
If you don’t have RAGS and you need a copy to run it there’s one on the help page here or the one pinned on the patreon you can find a link to in the attached read me which is more up to date. If RAGS has never worked on your system despite the help page suggestions then it might be worth trying with one of the alternate players. There’s also improvements on there to the RAGS player that can also help with performance.
One thing I've noticed on the discord is that some people are using 3 and it's looking to me like less of a good idea than I might once have said for an incrasing number of reasons from usability to memory errors. If there's a red background when there's choices then regardless of what it says in the player (that's says what the game was made with, not what you're using) then I reccomend uninstalling the rags you're using and installing the version I've hosted on the link that can be found on the attached text file. There are more requirements than 3, but if you follow the guide there though then I'm sure that you won't have any problems.
0.97 to 0.972 Change logs under the break:
0.972 Change Log
-New Commissions:
---Changing Places.
---Decadence Like No Other. Old commission for this one is now used for Listening to Whispers which has had a rewrite to the intro and Success text to reflect the change in art from the former placeholder. Decadence has variants used for the intro, Female Gorgon Slaves, Futa Gorgon Slaves, Female Cityborn Slaves, and Futanari Cityborn.
---Supply Run and Sell Excess Supplies. Has three variants which will be chosen at random when you start the Assignment.
-Emissary Rework:
---You can now set a focus for your Emissary under General Orders. There's some new text when you assign one to notify that this is a thing you can do. This can be set to any of the Assignment types (yes even Crafting) and this can gain a variety of buffs, penalties, specific assignments of that chosen type, or improvements to rewards.
---The Emissary is now much more resilient with a variety of alternative bad things that can happen to them rather than just being removed or wounded.
---It's now possible for the Emissary to gain or lose a number of traits depending on the focus chosen. Though some of the better rewards like these do need the Emissary to have been on a number of trips before they are eligible to begin receiving them.
---Now how a slaver feels about Emissary work will also affect how good they are at the Scouting Assignments in the same way Guarding preferences works with Abandoned Watchtower.
---The previously helpful traits of Cunning (Cun), Fleet (Flt), Flying (Fly), Seductive (Sed), Persuasive (Per), Tactful (Tac) now help more often and also now stack rather than just having one of them. Mind Reader (Min) has been added to those and work in the same way with the same larger bonus that Flying (Fly) has. Other traits now help too for the type of Assignment chosen to focus on. Specifically there are : Slaving=Trainer (Trn), Infiltration=Sneaky (Sne), Trading=Logical (Lgl), Diplomacy=Friendly (Fnd), Exploration=Tracker (Tra), Marauding=Leader (Lea), Corruption=Depraved (Usc+), Defending=Honourable (Hon), Scavenging=Perceptive (Pcp), Crafting=Creative (Cre)
-Miscellaneous additions:
---Rewrote and improved the intros to all five Scouting Assignments.
---As I changed the corruption wording to be updated on Examine a while back to be more generated on Examine there's no need like there used to be to have Males as gender neutral in case of some transformation so I've changed that to be more specific and fixed some grammar issues caused by those variables in the process.
---Various Harpy types have had their favoured Trait of Singer (Sin) replaced. Icewyld got Elementalist: Water (E:Wa), Kestrae got Magic: Nature (M:Na), and Tsumi got Magic: Illusion (M:Il). Icewyld also should have had Nethemir as a Favoured Race but on checking incorrectly had Elementalist: Air so that's now been fixed.
---Updated the starting Harpy Trait packages. Lyonixin are now far more likely to also have Aggressive (Agg) if a Slaver or Defiant (Def) as a Slave, with a small chance for Slavers to have Onslaught (Agg+). Tsumi have lost Singer (Sin) entirely, and now are more likely to have Herbalism (Hrb), Loner (Lon), or Magic: Illusion (M:Il). Kestrae and Icewyld now have their own specific starting trait packages rather than sharing the Carrakar one and then just adding Agile (Agi) or Resilient (Res).
---Updated the starting Drider Trait packages to the proper full varied set most races get compared to the three options they used to come with.
---Changed the Harpy lore page to remove the comment about extra limbs which is no longer a thing for either NH Harpies or NH lamia.
---Updated the Neko racial to give them a Success bonus on Gloryhole Box, Saving Glory, and A Taste of Glory.
---There's now a variable cooldown between Forced Encounters with about ten days as the average but depends on the roll can be shorter or longer. The cooldown result is then reduced by three days on Hardcore Difficulty.
---Added an alternate oath during dialogue for Night Goblins and Drow to represent their totally not the same entity racial Goddess.
---The auction official who had such a grudge at their opposing number at the arena has mysteriously disappeared, and as such the penalty for selling an arena prize has been reduced from -300 to -100. While it has no gameplay effect it should be noted that the arena official in question now has a much better morale at work which could be put down to their new slave who they've been bringing in to keep under their desk.
---The addition to the examine gained from Basic Lesbian Training now has an Assignment bonus which is the same as having an Established Lesbian Mantra (does not stack if they have both). Now also has a Value Estimate bonus (does stack if also has a Fully Embedded Lesbian Mantra).
-New Content Improvements and fixes
---Many, many, many fixes for the Arrogance Storyline starting with the cock length that had been breaking things. Also a heavy amount of re-writing, and way, way more entirely new writing. A lot more depth and variation compared to the first attempt that was locked off by the cock length bug so probably a good thing you're seeing this version instead. This can result in a new Enchanted Item, and the potential Encampment Upgrades you can get are more potent and interesting, Some of the new text is based on your chosen race including an ending outcome that you can only get as a Lizardman. Had missed the asked for new planning out assignments text and bonus so that's also now in there and can change based on how things work out.
-Bug fixes:
---Fix for an issue where Common Deep Mountains Assignments other than Hold Back the Dark weren't being generated.
---Fix for losing a Spiritual Leader potentially removing the tracking of your Emissary instead.
---Fix for an issue where along with getting the eight day version of Pillow Talk as a reward you'd also get the Cathayan Caravan. That also blocked getting that Cathayan Caravan as a reward.
---Fix for the hidden wings corruption also giving you butt wings.
---Fix for being able to get Mind Reader (Min) on the player character with corruption.
---Fix for an issue where trying to cancel any of the Opportunity type assignments including Green Wooden Door could break the game.
---Fix for Gorgons not having a base race estimate value.
---Fix for the oversight with the new fae player character being able to go on Corner of your Own as the whore and getting removed for good on a Disaster. I've also now updated the Success, Fail, and Disaster text to better reflect the change in who is in charge. I've also added a couple of extra paragraphs to flesh out the regular Fail result.
---Fix for being able to buy slaver upgrades for yourself while you're not in the encampment.
---Fix for a whole load of issues that had been affecting Bed Warmers including other slavers using them.
---Fix for the Unique Aspect - Not So Unbreakable not working when being used for the bonus to coming along on Assignments.
---Fix for mercenaries not having weapon descriptions.
---Fix for some issues with the rewards on the last part of Temple Takeover.
0.971 Change Log
-Slaving Distinctions:
---To encourage more engagement with some of the mechanics now selling a a slave with one of the Tertiary Trainings via Opportunities, the Auction, and from certain Assignments where the gold you receive is based on the Slave's Estimated Value will earn a Slaving Distinction.
---Spending one of these will result in the next Assignment having a roll of 1% which likely will guarantee a Critical Success.
---There are limits on when these can be earned, when they can be spent, and how many can be earned which are covered in greater depth ingame.
---These can be found on the player as a new option like if you wanted to Examine yourself or do a Personal Assignment.
---As part of this you can now earn progress towards the Seller of Quality Special Encampment Upgrade from selling in the same place as earning Distinctions so that's now not Auctions only. This includes Tribute of the Lost where you earn Favour instead of Gold.
-New Commissions:
---Coastal Corsairs now with two parts. First part is also used for the Human Northerner Male Slave Examine and second part is also used for the Human Northerner Female Slave Examine. The first part will also be used as the Examine for Dark Elf Female Slavers with Black hair. Other colours will use the existing one.
---Dance the Night Away. Has a maskless version used for the Critical Success and the non Fel Tainted Slave Examine to replace the old cropped one.
---Savage Orc Portrait. Replaces the placeholder Far Ranger portrait with the new Far Hunta keeping her former traits and updated her description to match the new commissioned art. Has variants which replace the Orc Succubus and Orc Demi-Angel Portraits. They've also had their descriptions updated too.
-Miscellaneous additions:
---New playable Unique Fae start. Has a new Aspect which will increase the chance of Forced Encounters and allows them to go on A Corner of Your Very Own in the Slave position which has an alternate Critical Success instead of the normal one with some different text.
---New Super Negative: Meeting of the Miraculous (TF Edition only). Allows a full encampment with a choice of some of the rarest races such as Demi-Angels or Draki at the cost of increased Disaster chance on all Assignments outside of the Encampment.
---It's now possible to obtain a Unique Slave with a new Aspect from To Hunt a Paladin if you go on it and meet the requirements to be able to get her by having enough Rank Ups in one of two Assignment types. Uses the part 2 commission for To Hunt a Paladin for her Examine, normally but this will change if you give her Favoured Pet training. The unique human noble you can find on Centre of Attention will now work the same way with her Examine being updated if she gets the Favoured Pet training.
---Deleted a loop when crafting which checked every entity to see if they were wearing an outfit that wasn't needed anymore. Given this could fire many, many times for each crafting I've decided to see what happens by just removing it. Should make crafting a lot faster than it was.
---Enchantments on a Epic or Quality item now increase the chance of a Critical Success on top of the usual bonus.
---As I don't think anyone has ever been on a Deeper Foray you now only need to have succeeded at A Brief Foray twice to unlock that Assignment rather than having to do it three times. The new Rare Assignment that is also connected to A Brief Foray will also be unlocked to be able to be found when that has been done.
---Dark Elves are much more likely to have black hair than before. Akir, Kreen, and Cathayan have also increased their chances of that with only a rare chance to go blonde instead.
---Expanded several of the possible results on Marshlands Survival.
---Expanded the You going Success result text on A Taste For Glory.
---Expanded the Critical Success results for Heal Slut Training.
---Expanded the You going Fail result on Deluge of Oozes if you end up wearing what's on offer.
---Expanded the Human Wastelander lore page.
---If Shadriel happens to be wearing a maid outfit it will now be shown in her examine.
---On a Critical Success or Success whoever ends up not being the one in charge for House Sitting will either go from Dominant to Switch, or will gain Submissive if they don't already have it. I've also added some extra text if that slaver happens to be a certain draenei wright with an extended version for the Critical Success.
---To address the logic issue with the Fail on Pillow Talk I've extended the text for both you and for sending a slaver to explain what happened after being turned away.
---Added an extra line to the Fail on Bred to be Broken to make it clearer what's going on.
---Added an alternate version of the Basic Blowjob Critical and Success result text if you or the slaver doing it is Female.
---Added a Submissive version of the Dance the Night Away Success result if you go yourself that increases the amount of gold you earn. I've also made the none Submissive version of that result for you less subby than it previously was.
---Tidied up some of the wordings on the Ooze lore page and added an extra pause to break it up more so it's less of a wall of text.
---Rhys Ashenscale now has a specific weapon.
-New Content Improvements and fixes
---The new special Assignment with a findable Unique which continues one of the Marshlands storylines should now be in fully working order. Greatly expanded the existing text, added a lengthy amount of alternate text on the Failure and Disaster for Submissive players, and added a Lore Page for the Unique.
---The new Rare Deep Mountains Assignment as another branch off from the Foray storyline should now be in fully working order. The special items you can get from this one are now far more detailed in terms of their description, changed a bunch of the mechanics, and generally all eight should be a lot more impressive. If you've already got the item the clothing or armour you get instead will now have the resilience and strength enchantments on the find something for a leader goal, and a seduction enchantment on the find something for a pet. Rewrote the results text, and now there's a bunch more variety of what races turn up to get involved.
---The Arrogance Storyline should now start correctly with some additional text in the Sable Masquerade result to serve as a better lead in.
---Fix for you not being able to go on Spear Fishing.
-Other Bug fixes:
---Fix for one slave having the estimated value of another.
---Fix for being able to learn Sneaky from Marshlands Corruption if the trainee is glowing from the luminescence Corruption.
---Fix for Burning Passions having the unable to take a slave messages despite being able to go on that slave when full or having the conflicting order. It was at the end of the assignment so wasn't actually preventing going on it, but the messages still shouldn't have been there.
---Fix for the Girlier modifier not being applied to crafted items if they're specifically not going to be a form of restraints or if they specifically are going to be a form of restraints.
---Fix for Temple Takeover not having the Disaster modifier on the risk check for that result.
---Fix for you being able to go on House Sitting.
---Fix for opportunities where they want a Human Commoner but Humans are a deal breaker.
---Fix for the convent gained from the third part of the Temple storyline not also being a lamia to match the commission for it if you do send Alrissa Cynnesh in the first position. The lamia convent you get will also now always have Hypnotic.
---Fix for incorrectly having Shun the Other or Harmony if you picked the other one or you picked Outcast as part of Quick Start with Extra Options.
---Fix for Sworn Duty being an Exceptional on Road 'Tax' Collecting but it was only being counted for the Suggestions and not the actual Assignment result.
---Fix for the starts with a specific set clothing as standard not getting to have a new outfit if the aspects Pretty Maid or Exhibitionist are taken (TF Edition only). The new Fae start has an exception for Exhibitionist as she gets that as part of her Aspect and so her specific outfit is already appropriate. She will however get a new one if you do customise her with Pretty Maid.
---Fix for some name variable errors when selling a slave via dilemma.
---Fix for assignments that can increase cum addiction were incorrectly overwriting other assignment text. That will also sort if you go on those results starting with: 'you - You...'
---Fix for one of the being bent over text variables having a consistently missing leading space.
---Fix for the broken formatting on the Icebreaker Assignment traits.
---Fix for the broken formatting on the lore discussion about orc ears.
---Fix for that if suggestions are turned off then if you're away and a slave recapture happens the suggestions from that would not be cleared and then turn up on the next assignment.
---Fix for several potential issues that could be caused by cancelling one of the Fulfil Opportunity Assignments.
---Fix for not getting anything for Heal Slut being asked for and provided for on the Fulfil Opportunity Assignments. Also now if Advanced Obedience Training is requested, Heal Slut Training will count, and will be worth more for having it.
---Fix for the Great Plains Dilemma Lead claiming it costs 50g if it should cost 25g.
---Fix for Crafter: Metal (C:Me) not being checked correctly as an Assignment Trait.
---Fix for Connected (Con) not being a positive on Back Alley Abduction despite being listed in the positive Traits.
---Fix for the Wood Elf check not working on Both Alike in Afamy.
---Fix for you doing healing missing some text set by a variable that should have been there.
---Fix for not getting the gold on the Fail of Burning Passions.
---Fix for an issue where completing a training of Neko, Anal, or Favoured and one of the others had been done it would assume another other one had also been done and would incorrectly add that training to the target.
---Fix for Aesandril's race sometimes being incorrect.
---Fix for Nora having her correct commissions shown and instead having the default Human Noble Examine.
---Fix for Visit the Aversol Markets not checking any of the listed traits correctly.
---Fix for Taggerfolk being able to get eye colour changes from the Stylist.
---Fix for a Switch or Obedient Slaver gaining Submissive from the Critical Success while overseeing Advanced Dominance Training.
---Fix for an issue with the slavers that can be trained as slaves in Alice, Bles, and Alyanara where the chack to see if they were still a slaver or not could get confused as create a ghost version.
---Fix for Centaur Demi-Angels having a mount to ride around on when they are already their own mount.
---Fix for accompanying Bed Warmers not getting any benefits from their Training.
---Fix for Maid Training not being added correctly to accompanying Slaves.
---Fix for supply routes and favour tributes being multiplied incorrectly and so the resources can be gained excessively for what should be normally the one return.
---And finally a whole bunch of various text fixes.
0.97 Change Log
-New Assignments:
---A new Uncommon City of Aversol Assignment and a new Training path in Neko Training. Linked these as the before and after commission is for the one and then the other. The Training can provide a crafter outfit like Ponygirl Training, and is available after Advanced Obedience Training. Neko Training is boosted (and has a chance to embed) the Bimbo Mantra.
---A new Training path about making them better at the Bedwarmer and Head Slave roles. Has a commission that was generously funded by a patron. This Training requires Bottom Bitch, Heal Slut, or Fellatrix Training, and will also be an option after other Tertiary Trainings when they are added. Boosted by the Obedience Mantra. From the Disaster on this one and also from regular over use of a slave there's now a new result where the slave can now no longer take this Training, can not be assigned to most encampment roles, takes a small reduction to their Value, but it does also increase the power of the Submissive/Obedient Trait.
---A new Uncommon Great Plains Assignment based on scavenging an abandoned mine and the various things that might be found in such a place. Uses a previously included as an Examine commission.
---A new Uncommon Great Plains Assignment based on the new race detailed below. Has some increased rewards if you send someone with Bimbo or Sex Addict or you go yourself as Submissive.
---A new Rare Deep Mountains Assignment as another branch off from the Foray storyline. Uses a previously included as an Examine commission though this Assignment uses the full piece.
---A new special Assignment with a findable Unique which continues one of the Marshlands storylines. Has a commission for it generously provided by a patron.
---A new Super Rare Deep Mountains Assignment that results from a new storyline that touches on three other Deep Mountains Assignments including one that needs to go very badly to be able to progress on this one. Can result in a new findable Unique with a very complex new Aspect.
-New Commissions:
---Dwarfs. Used for a Feminine Male, Female, Succubus, and Demi-Angel starting portrait. Will also be used as Examines. Replaces the previous Male Tunnel-Runner, Female/Futa Dwarven Nobility, Demi-Angel, Fallen, and Succubus Dwarfs with new descriptions.
---The Unlockable Location. This will replace all the existing placeholder art used at that location barring the Arena which already has a commission, and the current placeholders for two of the characters you meet there when you first unlock the area.
---Mistress of Torments. Also used for Succubi with Neko heritage, and a new corruption.
-Taggerfolk:
---New race of Beastkin, available as all possible genders. Can be played (with Fav/Unf specific to them), can be slavers, and can also be slaves.
---Has their own commission with different variations for gender and also uses the Decadence Like No Other one with variations for slaves.
---For other portraits the Decadence version with Bangs was used for the Transformed Slaver start, and the version without bangs is used for the Promoted Slaver start (TF Edition only)
---Has a new racial for them.
---Has a recruitable Unique using a crop of the main examine. Also comes with a new Sea Elf male start who brings her along when not put through Full Custom.
---Uses the Horned One name generator, but all of the time, unlike Horned Ones who have a low chance to have regular human names. Due to these I've more than doubled the current name variation for Horned Ones including some surnames specific to Taggerfolk.
-The Arrogance Storyline:
---This is getting continued not by new Assignments but by special events that can take place at Finish Day when you have the required Uniques present in the Encampment.
---This has various options, and is based on various factors, so that you have some control over how the various events play out, can change the two Uniques in various ways, and how about another various cause why not.
-Weapons:
---Now slavers you start with and recruit come with a description of what they use when they go off on Marauding and the other more combat focused Assignments.
---These are for description and extra characterization rather than having mechanical effect. They however can change based on mechanical changes. Notably some of the buyable slaver upgrades.
---These are based on their race, traits, corruption, and height. Does more to explore the character of several races via the various implements that they like to carry around when they go out to kick some bottom.
---Many of the Recruitable and Findable Slaver Uniques have a specific weapon rather than rolling a generic one. If you have had a non-player Unique and you want a different weapon description then please let me know.
-Miscellaneous additions:
---The town robbery will now cap out at 100g loss if you have more than that with some new text to reflect that. So no more comely lasses suddenly finding they can now go out and buy their own personal slave princess any more.
---To reflect the new art dwarfs can now have pale-white skin and will be more much likely to do so. If they do they will also likely now have red eyes.
---Changed the Sea Elf dialogue colour mainly as I wanted them to use the same one as Taggerfolk and a shade of blue for them is certainly better than the maroon they had before.
---Redid a ton of code that's used on every Assignment that covers levelling up, a bunch of bonuses from Aspects like Green Soul, the Fae Racial, other random things like the Size Queen'd increase or some of the Events, and the extra bonus text and rewards from Conjured Companion, Slave Driver and Strict Supervision. Basically I'd say I've taken about 5/6 of what was there before so that should be both better, quicker, and more efficient.
---I'm not sure if this is a fix or not so it's listed here. Some assignments like Hold Back the Dark on certain results have extra morale hits that were possibly sometimes being blocked by a check that I'm pretty sure was incorrect so I've made them now automatically apply.
---Added some extra trait description for Fiendish as a separate sentence after their other traits.
---Two new corruptions in hidden bat-like wings (also comes with an Enlarged version), and saurian talons which will display the new Mistress-of-Torments commission when gained via ritual in the Encampment.
---Sadistic and Fiendish slavers will always be Brutal in training automatically with some new text to reflect that.
---Added a title in bold for the letter from the Ensnared Rose to make it much harder to miss the day it comes out.
---If someone with Impure Origin does end up with Fel Tainted that racial won't be listed on their Examine.
-Bug fixes:
---Fix for the Unique with Flesh Artisan not getting that correctly on their description.
---Fix for Horned Ones who are generated randomly having smaller cocks than those that are found specifically.
---Fix for the Green Wooden Door rarity being a bit too high on the Great Plains compared to the ones in the other regions.
---Fix for Acceptable Quality Slave being a positive not working correctly.
---Fix for Alyanara d'Vyr missing her Aspect in her short traits.
---Fix for the Bonus Gold from Seven Veils which was only half of what it should have been.
---Fix for being able to take Shadowplay with a Fel Tainting of (5) as it was still using the old forehead branding blocking.
---Fix for the orc from Maid to Serve being listed as having previously been through Advanced Dominance Training if you take them on as a slaver.
---Fix for gorgons getting the slaver title of chosen if they don't have the corrupted armour to go with it.
Main highlights for this one are three new assignments, dominator improvements to bring it closer to hypnosis in functionality, and being able to make use of all of your slavers as a way to regularly use those dominator improvements for more than just making them wear slutty outfits.
Download links can be found on the No Haven page. Update notes can be found under the break.
If you don’t have RAGS and you need a copy to run it there’s one on the help page here. If RAGS has never worked on your system despite the help page suggestions then it might be worth trying with one of the alternate players. There’s also improvements on there to the RAGS player that can also help with performance.
No Haven 0.88:
-Respect checking improvements including:
---Everyone can now be made use of if you convince them.
---More opportunities to mind control your slavers with the trait Dominator with many new effects from breaking your slaver's wills be it adding beneficial traits or removing annoying mental traits like Cowardly and Greedy. There's two possible paths in there which can happen so unassuming meek slavers who wouldn't hurt a fly can become frothing combat beasts, while frothing combat beasts become a lot more meek, pliant and easy to manage. Of course if you do it too much you can still break them entirely.
---All magic and elementalism traits can be used for respect checking if you have them. Also includes specific text for all of the various summons.
---Slavers are now affected by their reputation for good and bad.
---Improved the look of the feedback when that preference is on. Some modifiers now have better feedback than before. Mainly to do with Domination attempts, but if people like the extra info I'll do more of the different methods for respect checking.
-New special encampment upgrades. One for training a True-Angel in Advanced Obedience to get a critical success bonus to all slave training. If you can somehow manage to train four or more (one for each wing!) you will get a significantly improved version. There's also one for selling your first Slave Princess or higher quality slave via a Fulfil Opportunity or Auction with an even better version if you can sell ten or more such slaves.
-New commission for Horned One female slavers and the Raid Horned One Encampment assignment.
-New commission for Hakh Dwarven female slavers that will also be used for an upcoming assignment.
-New pair of commissions for Raid Isolated Human farm. Also used for Human Commoner slaves.
-Three new assignments in the City of Aversol:
--- A rare one locked behind selling your first Slave Princess with some truly powerful enchanted items available. Also includes the first possibility for a male>sissy transformation that can also happen to your character.
--- A rare one with patron provided commissioned art with the potential for two different unique slaves. Both of which include new aspects and their own lore pages.
--- An uncommon one using the Asanei Maid commission with a fellow up version of the assignment, and potentially after that a special version dependent on result.
-Orc Cum Addict crit, Dominator hollowing out, and Babydoll now all remove Cunning.
-Increased the number of available traits slots that can be gained for everyone.
-Added a specific traits description for cunning bimbos. Also added a description for when you have cunning.
-Improved the wording for Old Hand as the old one was a bit unclear in exactly what it did.
-Dominator and Hypnotic are now mutually exclusive for everyone else as they are for you.
-Adjusted some assignments to better reflect what is involved: Pillow Talk crit: -100g, Shark of the Cards succ: +40g, crit: +80g, Corner of their Own succ: +50g, crit:+100g, Cheap and Cheerful both results now reward gold under a new [?] which are roughly above half what Dance the Night Away rewards.
-Adjusted Shadowplay so now it doesn't affect Catastrophic results.
-The other participants of the Advanced Dominance Training critical result will no longer gain Submissive if they're already Dominant.
-Success on Advanced Dominance Training will no longer add or remove traits. Rewritten the result to reflect this including the Submissive You version.
-Supply run can now spend 1,000g. Also now spending more will affect your odds at 200g and above. Those amounts will have a higher rewarded bonus than they did before.
-Caught up with the outstanding missing commission acknowledgements. Now not just caught up but actually ahead so might have a preview of some upcoming names.
-Bumped drow encounterable population up by 2% and shadow outcasts down by 2%.
-Upgraded the quality of clothing worn by some of the potential prizes from Sable Masquerade and Sissy Farm.
-Improved the playable unique Lady Larian's aspect.
-Improvements to sex text:
---Slavers can now have dialogue when being used by others.
---Slaves can now be addressed by their name in sex text.
---Big rodcocks should no longer be a thing.
---Some additional variations of existing sex text to account for slavers not being likely to refer themselves as slaves (not counting when you've just mind controlled them) that have a chance of also being used by slaves.
-Improvements to Fulfil Opportunities:
---Added Advanced Dominance Training to the Fulfil Opportunities. Also added No Training as a Catastrophic to the Fulfil Opportunity part of Male Perfidity.
---Fulfil Opportunities with Deal Breakers will be far more deal breakers than they were before in terms of odd. If No Training is a Deal Breaker only having done minimal training will now apply a lesser penalty.
---Added the same penalties and bonuses based on value used for the Auction assignment.
-Expanded Severina's lore page. Also fixes for some other Demi-Angel issues when you're playing as her.
-Made another adjustment to owned slaver removal which I hope will make that more stable.
-Fix for some of the recruitable uniques having their hidden dom/sub value being random rather than being set to better fit their character.
-Fix for Corrupters not being able to take Pact with Damnation.
-Fix for Private Dancer showing up in suggestions as a negative. For now it just won't be mentioned in suggestions until I can unify all the old suggestion mechanics into a better unified system.
-Fix for Shark of the Cards only giving assignments on the success and not on the critical.
-Fix for an issue with Green Wooden Door that had knock on effects to some of the other fulfil opportunity assignments like Male Perfidity.
-Fix for the Cult Vessel unique start not having his aspect counting towards the five limit total. Accompanying characters will no longer benefit from his Prophecy.
-Fix for both names not being listed on accompanying characters when there's two of them.
-Fix for Witch-Queen not needing the 350g minimum spend, and now slavers should not level up on the first two stages.
-Fix for the other Callers you can get from Deluge of Oozes not getting all the right bonus traits.
-Fix for being able to keep assigning a slave with Slave Driver/Strict Supervision.
-Fix for the BEvening bug, and with it now there should be more variation when slaves swear by something during sex text.
-Fix for not being able to do To Hunt a Paladin if it would result in an empty encampment.
-Fix for you not getting the events with the Tentacle Armour or QAYL plugs.
-Fix for one of the possible slaver objects missing the options for dismissing, hiring, and enslaving.
-Fix this time for sure (I hope...) for the Dance the Night Away CT error.
-Fix for conjured companions and the tentacle armour inflicting job skill penalties.
-Fix for Lady of Light showing as awarding Defending XP.
-Fix for going on Pursuit of Arrogance and Sable Masquerade with no room for slaves.
No Haven 0.881:
-The two more standard golem starts have been improved with new aspects. New unique in Legacy Decim-Vex who will also be added to the golem scenario and has a set of golem themed corruptions that she can grant to your other golems. All three have new art generously provided by a patron. One of the old portraits is now used for the promoted slaver golem. As part of this I've re-flavoured the golem trait descriptions for Magic: Blight and all Elementalist traits.
-Overhaul of the fondling sex text due to it not currently taking account of either penetration or virginity. As part of this of adding text to account for this I've also improved the existing text along with adding some extra variations.
-Basic Obedience Crit with Dominant no swaps it for Switch instead of just adding Submissive. Exquisite Fellatrix Training will no longer add Submissive if they already have Switch.
-Updated the lore note in Into the Depths to remove a confusing aside, added some detail, and did some future proofing for a race I hope to add soonish. Also updated the intro Board the River Barges, did some future proofing their too, and added a similar mechanic to the one in They'll Never See us Coming!
-Lowered the odds of inflicting learning removal/total burn out with Domination on your slavers.
-Added a note when trying to entirely shrink a cock of a race like lizardmen that can't become women. Guys should also no longer have the option to Enhance Beauty on them.
-Changed how the gold is calculated at Auction so Seller of Quality is not so easy to get on a Critical Success.
-Improved the odds of Namaah's and Hylla's aspects firing in months 1 to 6 when there are less people in the encampment for them to pick from.
-Wrights and Oozes now count as very rare races. I've also changed Malevolence to now just a note rather than a massive value reduction.
-Kaara de Sindero Oscuro will no longer lose respect from being naked.
-Mercenary is now a penalty in the final part of the golem scenario.
-You can only care for a slave once a day. You can also not make use of someone if they've been away for corruption/biomancy/healing.
-Fix for not getting a slave on Private Passage success.
-Fix for Private Passage and Lady-in-Waiting having drastically increased costs if you repick.
-Fix for a bunch of issues with the final (Special) version of Lady-in-Waiting.
-Fix for Draki Maid letting you go on it if you don't have room for the potential two extra slavers.
-Fix for learning removal granting hypnotic.
-Fix for gaining Feminine when already having Exceptional Feminity from Advanced Sissification training.
-Fix for the you having Cunning trait description. Also amended the Cunning description for others when you also have Cunning or Bimbo
-Fix for the Price of Freedom showing the wrong required traits for the second slaver assigned after the intro.
-Fix for Insatiable not always applying when it should.
-Fix for some issues with Negotiate Entry.
-Fix for the Witch-Queen coming in the unbroken state if you got a crit in stage 2 but not in stage 3.
-Fix for some issues with the second unique slave that you can get from Private Passage
-Fix for slaves being removed twice on some assignments. Most noticeable on Whore Makers.
-Fix for betrayed slavers being able to help out with betraying themselves on Whore Makers.
-Fix for Ritual Casting messing with unavailable Slavers.
-Fix for both being brutal and being gentle being bad when you're doing training.
-Fix for not being able to use Corrupter as Magic in respect checks.
-Fix for Dominator breaking creating duplicates.
-Fix for Lady Lady Arandril Nightshade.
-Fix to ensure paladins, squires, vicars, and purifiers get their racial specific traits when they are a race who has them.
-Fix for futanari oozes not getting a bonus to cock size on successes.
-Fix for dominating a slaver into a slave duplicating them.
-Fix for failures not always applying the right morale penalty.
To say this update scaled way, way out of what I had originally planned is quite the understatement to put it lightly.
Download links can be found on the No Haven page. Patch notes can be found under the break.
If you don’t have RAGS and you need a copy to run it there’s one on the help page here. If RAGS has never worked on your system despite the help page suggestions then it might be worth trying with one of the alternate players. There’s also improvements on there to the RAGS player that can also help with performance.
Update notes under the break:
-New assignment to allow a safer way to dispose of slaves. Going yourself gives a number of potential options along the way to both change up the rewards, change the risk, and give the chance for some roleplay if you fancy. Each of these options has its own set of crit/succ/fail/disaster outcomes effectively making each one a mini-assignment in their own right. I've also added many alternate vignettes in those outcomes when referring to specific races you encounter with common, uncommon, and rare versions to make the world seem bigger and more varied. Going to try to do more of that in future.
-New mechanic where certain slavers and bed warmer slaves will if they have the right traits, your reputation is on the Alluring path, and other checks like morale if they are a slaver are met then they will force a sexual encounter with you. These encounters will have increasing consequences depending on how often it happens. (Note: If you are already a puppet-leader or are forming a line every night either of those will disable this one.)
-New encampment role in the head slave.
-Expanded and reworked the starting race bonuses. Every start now has six new favoured and five unfavoured selections of which can be traits, assignment types, regions, other races, and attire (Kreen are missing one unfavoured due to leaving a space open for planned content). Includes every currently playable race and subtype even the ones only available usually in scenarios or with a promoted slaver. Some races have other special bonuses like the old additional gold or supplies.
-Due to this there are now more options of races to outcast into that replace your current set of bonuses as before.
-To reflect the reworked starting bonuses I've expanded the Ori'Nek, Akir, Amazons, Marlsune, Kitsune, Lizardman, Asanei, Drow, Draki, Draenei, Kreen, Fancy, Harpy, Trolls, and Cathayan lore pages.
-Lizardmen now get Perceptive by default and some other races have also had some traits added and/or altered.
-New commission for Wrapped in Webs. An alternate cum splattered version will now be used for Nethemir slaves. Also used a crop for a new Nethemir portrait start.
-New commission for Raid High Elven Dwelling. Will be also used for a new portrait to replace the old High Elf Sentinel one. The clothed and unclothed versions will also be used for High Elf female slaver and slave examines respectively.
-New commission to be used for Scout the City and Drider examine. Option in the preferences for a more zoomed in version for those that don't want the full spider-gal experience.
-New commissions with No Haven specific design for both Trolls and Abyss Trolls. Will replace the examines for males and females, used for male and female/futa starts, and due to this I've removed some of the old portraits along with moving some of the traits around.
-New commissions for Seduction of the Light, with an alternate version for the Akir examine and a new portrait start.
-Can now start as an ooze as standard with three playable options. Includes a patron provided one with a new aspect. Oozes now come with a racial (though I do mean to add to this in a later update).
-Now there are three female demi-angel human choosable options. Includes a patron provided one with a new aspect, a lore page, and not one but two different commissions for her.
-Due to the change of the reworked starting bonuses Fallen can now choose their heritage for all genders, while there now more male Demi-Angel options than just humans. These are mainly placeholder images for now until I can work out a way to get so many varied portraits done in a way that's both affordable and doesn't bore the artist(s) rigid with repetitive variations.
-Other new patron funded content in slavers can now force a sexual encounter with you based on your reputation and their traits, virginity tracking being partially unlinked from the Innocent trait, a new fae start, a new drow start, a new unique drow, and a new unique werewolf guy.
-Being Beloved will protect for getting more feared while being Dreaded will protect you from being more liked. Made some more adjustments so that while being feared is still easier to lose the fall will be less harsh when messing up assignments compared to say them being your bed warmer or walking around while wearing something super slutty. Being Popular or Beloved will be far less likely to get onto the obsessed over path. Same for Feared or Dreaded for the being disliked path. Failures will be less likely to cause changes than before. Being Liked or Popular will be less likely to switch over to the Respected path.
-New playable Fancy, new playable Nethemir, and two new unique slaver Succubi. One of which has her own specific lore page.
-Thank you to the patron requested the new Demi-Angel as now she has a new commission to replace her portrait and examine for when she loses her aspect.
-The biomancy reward Lago'Mae unique no longer requires you to have a guard, and has her own new nightly flavour text to reflect this. She also now has specific art to reflect her status as a unique.
-With the reworked starting bonuses Shun the Other has more effects than it does before making other races less effective than they would normally.
-Dominated and Obedient now override will checking for the purposes of assignments so high or low it will still be good for you.
-The Pyromancer aspect has been improved. Now it works as before and has the additional effect where Unhinged and Elementalist: Fire will no longer count as negative traits for that slaver.
-New general order to allow you to prefer to recruit inexperienced slavers. Also comes with new results on the Standard Scour recruitment assignment.
-There's now a chance for your reputation to improve when you level the encampment up.
-Fallen skin colours now reflect their heritage so no more fair skinned orc fallen for one example.
-All the fully embedded hypnotic mantras now have a value.
-Updated the troll skin colours to reflect the new look.
-Updated the portrait collage with some of the new ones.
-Centaurs now mostly use the Horned One name generator.
-Legion now have properly demonic names.
-Sissies should now also have the gender lock preferences.
-The denial mantra can now also remove defiant and stubborn. For all mantras slowed down the final embedding a bit.
-Having a slave bedwarmer requires you now to have at least one guard.
-Added Flat Chested as an option for females and sissies in full custom.
-Added a check in the rare case of no-race characters being generated
-The disaster for Pursuit of Arrogance now has an appropriate chance to leave some corruptions.
-Attempted fix for slaves being correctly limited in how many that can use them per night based on role, training, etc.
-Fix for Elementalist: Water slavers not getting the option to take Tentacles on level up.
-Fix for the Reduce ass biomancy option only existing for the shorter races.
-Fix for Life in Coiled Tentacles having placeholder text on the altered crit with beastmaster version.
-Fix for certain larger races not getting mounts when I'd added some special variations for them before.
-Fix for events going mad with generosity.
-Fix for your character not getting the descriptions from beautiful and the like.
-Fix for the Promoted Icewyld harpy having the Carakarr portrait.
-Fix for the cock sucking mantra wiping a lot of the target's description.
-Fix for flying on Cutprice Roses only reducing the time reduction by one day.
-Fix for the Spiritual Leader getting stuck if they would be permanently removed such as by dismissal.
-Fix for Adherents of Pain gaining Resilient again from the various corrupted armours.
-Fix for Cumsluts gaining slutty from advanced lesbian training.
-Fix for encampment role slavers who do some healing and then go back to being a slaver while still being in their role.
-Fix for slavers being removed/wounded and legging it on Toll Bridge.
-Fix for Scout the Deep Mountains checking the old corrupt trait instead of Depraved.
-Fix for submissives gain sub again from escape attempts.
-Fix for being able to just cancel out of the leadership challenges.
-Fix for biomancy not taking account for supported assets, bimboborn, and so on like corruption does.
-Fix for certain encampment roles not clearing the slave's blindfold like they should.
-Fix for Driders and Oozes still being counted as Monsters in terms of adding Disasters on Tyrannical Legacy.
-Fix for the unique matriarch from Sable Masquerade missing her substantial cock.
-Fix for reputation from encampment level ups up not showing.
-Fix for on levelling up getting the wrong kind of tentacles.
-Fix for when you get Cumslut getting an Obedient with the wrong abbreviated trait description.
-Fix for the denial mantra morphing into the bimbo mantra.