The Basis of Magna Nocturnum: The Husk Theory
The basis derives from the mother religion, Hexisim. The original name is the Jar Theory. For Nyxisim we call it the Husk Theory, which goes as follows.
Every person starts off as a husk, and empty vessel. Before this body comes into existence bits a pieces are mashed together to make the soul inside the husk. Depending on your purpose determines your spiritual make up.
A Number: The Number is made up of recycled bits of other’s with that same number. A Number will die if it is not seen that they are on the path to achieve their goal. The remains are used to form the new Number with its new goal that is slightly based off the goals of the previous owner of that soul bit. A Number is determined by date of birth and can only go up to nine (loosely based off of numerology.)
An NPC: The NPC is made up of scarp soul bits and is used by the numbers to help them with their goal. A number, if powerful enough, can put some of their essence in the NPC to “claim” them. On face value it sounds like an NPC is a waste of space, worthless. In actuality, the NPC is a very important being. They are given a special view on the world that most cannot grasp. They are aiding for a better, important goal. They have the opportunity to become privileged beings. Though the downfall of the NPC is their ability to be close minded, thus not being able to allow others in. The other downfall is that an NPC can be used by an opposing number to sabotage the rivaling numbers goal.
An Arch: (In Hexisim the Cralos). The Arch is an Arch Angel of sorts. Each number has their Arch(s) which protect them. They could be numbers in your Group or just bystanders in your everyday life. Sometimes they are higher entities on the spiritual plain and occasionally they manifest in other beings to help and guide a Number.
After all of this is put into play there are overall goals of a Number. The collection of the Numbers is called a Group and the Group revolves around the nine in that Group as the overall end goal of the collective numbers. The nine is also the leader of said Group. In nature and by law there is always an opposite as well as an equal. To the simplest of putting’s, there is good and evil. Now not all good agrees with good and same goes with evil. Thus Groups may find an opposing group a treat and try to alter the path of the Group. Opposite there are groups that have their own views but sees how another’s can work with them thus forming a larger group made up of two or more. This is called a Society.
In summary we are all husks with a soul inside and dependent on what makes up that soul we have a different role in life. Do to this there are groupings made up of certain husks known as Numbers. There are fights that can be had between Group as well as alliances. NPC’s are used to benefit the Group and become something more than just a binary NPC and an Arch protects and helps guide the individual Numbers on their path.
Stay posted for an essay that goes a little more in depth with diagrams as well as a video explanation, this video explanation will also be able for audio download.
Again some of the terms have been changed but the majority of this derives from Magna Nocturnum’s mother religion Hexisim. Hexisim was not a religion I created and I have slowly been branching away on. The creator of Hexisim is still working on her page and once that is established I will link you to it!












