1. An AU where it is like a cross over of RWBY and NSR no straight roads.
There’s definitely a lot of parallels that would make for an easy au adaptation. Team RWBY as Bunk Bed Junction, Salem as Tatiana, Ozpin as Kliff, the four kingdoms as the districts, and with some adjustments you could have whatever favorite villians you wanted as each of the region bosses.
so @whatyouwantedmetosee played NSR for me and then I bought it and played it for @inkdemonapologist and dragged her in just so I could dump all my BATIM NSR au ideas on her (but also just because NSR is an amazing game and I needed to dump all my feelings about it on her as well)
any now of course I like, have the entire Sammy/Jack and Joey NSR bossfights planned out in my head. I wanted to get vague concepts of what the stages and stuff look like down, but I have... too much work rn. SO HAVE THESE ISNTEAD,, and also some general ideas:
for Sammy, basically he’s the main boss and Jack is assistance that steps in once you start angering Sammy.
of course the initial instigator is just YOURE MAKING TOO MUCH NOISE, AND HE’S HERE TRYING TO COMPOSE MUSIC???
which he does by using ink to write/conduct it and have an entire orchestra of instruments play it. Once you interrupt him once, he starts losing it and Jack tries to step in and mediate it. Going forwards, you need to find a way to get around Jack, which could involve tiring him out or like, breaking a valve open that floods the stage with ink and he has to run and try to fix. Once you gain access to Sammy’s orchestra and break another set of instruments (of course there’s the four stages of wind, brass, percussion, and string) Sammy lets himself become more overtaken by the ink to rebuild the part of the orchestra you broke and keep the music going, becoming more and more obsessed with it being perfect and insisting that no less will do.
The final ending is when Sammy’s on the edge of losing it and has destroyed his own music in order to create like, a banjo axe to just straight up fight you with, and Jack is putting his everything forwards while slugging through ink that is starting to stick to him and weigh him down, trying to stop you from breaking Sammy... and you end up breaking Jack’s Violin. And that’s when Sammy realizes that he had sacrificed the thing that meant the most to him just for prestige and to cover up some noise that he could have walked away from this entire time. So he takes Jack and does just that, not even letting you take a win against him, simply deciding it’s no longer worth it to fight this fight and leaving.
Joey’s is... more just a direct copy of Tatiana’s fight because so much of that fits for him. But clocks are replaced with reels, the ticking noises are replaced with the clicks of film running, Joey’s control of time is just the same BC loops, though instead of albums he has calendar pages, and his like... imprints before he strikes are show through sketched out keyframes. As his model cracks, more and more ink seeps through, and when he gains two swords or whatever is replacing that, one is larger and the other is more finesse, kinda representing the ink demon arms.
I also had some general ideas of like, Malice having something like EvEs fight, and the Projectionist having lighting cues of where to dodge... but haven’t had much deeper thoughts lmao.