Playing a grandma character in D&D is so weird because I am so sure, no matter what the outcome of this campaign is, she is going to die.
Realistically, any player wants their character to last until the end of the campaign. Being able to play her has put me in such a mindset where you have to come face reality. She's old. 73 with grandkids, her Legacy sealed, friends and husband passed.
I have the ideal ending to her character in my mind, and since no one from my D&D group follows me on here I can yap all about it.
The premise of the campaign is the moment we were supposed to die, our characters were sucked into this different world where they were going on adventures in order to try to get back alive.
If my character comes back alive I think it's going to pan out something like this: she stands up from the floor where she once fell, walks over to the chair where her and her husband would sit with their morning coffee. She'll knit for a bit, like she planned on doing, put her knitting needles down. Close her eyes and go to sleep. No big dramatic reunion with family, or more years running around. She just finally gets to knit in peace and then she passes away.