Welp, there are exactly zero sources of lava and/or obsidian in my one-chunk challenge, so the question of “does going to the nether break the rules” becomes irrelevant. I did get hit by a rather confused Pillager raid though, and had a visit from an invisible sales-dude. The mobs I was hearing during the previous session turned out to be in a very small tunnel, and amusingly enough I got two enderman eyes out of that. Thanks, I’ll... just... put those in a chest with everything else.
Speaking of chests, I ended up with almost three full chests of cobblestone by the time I finished clearing out the chunk. About all that’s left is floors in between levels designated for various purposes, like the unfinished wheat farm, and two tree-growing levels so I can use the top yard for something else. The room with the nicely patterned ceiling was going to be a portal room but I think now I’ll just turn it into an open floorplan living area. Needs a nicer floor first, though. And the big empty space (last pic) is the section between the bedrock mob-spawn area and upper levels because I don’t know what to do with it but I figured I may as well clear all the blocks out and found a little bit of gold in the process. Whoo clocks!
Bedrock is now a monster spawn area if I ever bother to go down there again. I didn’t want to use anywhere that’d get notably damaged by creepers, and there’s not really anything mobs can drop that I can’t live without in a playthrough as limited as this one. My end goals at this point are decking out the living space level, building an observation tower to peep at the outside world, and... getting one more bucket of water, because a cauldron filled with rainwater earlier so we’re one or two more rainstorms away from eternal water.
Tunes while chip-chip-chipping away: Belkinus Necro Hunt D&D eps 11 & 12