Event Gacha 5/20
Today's gacha is only limited to one day. It is based off from the Zenithian Equipment from DQ6 which are the Orgon Armor, Helm of Sebath, Shield of Velora, and Sword of Ramias.
These equipment can be alchemized, which I will cover below.
Ramias Sword
Weapon Skill:
When this sword is equipped, after a normal attack another normal attack will be added right after with Dain(lightning) attribute damage.
Main Skill:
A) Big Banga
Attack skill that deals 380%-565% Mera(fire) damage to all enemies. Target: All enemies
Sub Skill:
A) Oomph
Support Skill that gives a targeted ally a full buff on Attack. Target: Ally
Shield of Velora
A) Velora's Protection
When guarding recieve 70% less damage. Guard lasts atleast 3 turns.
C) HP + Medium
HP +10-+15
Sebath's Helm
A) Mera(fire) Attack Skill Tips
Attack Skills with Mera(frizz) attribute CT charge 5%-10% faster.
A) Sleep Resistance + Strong
Resist Sleep status effect with 60%-80% chance of resisting infliction.
Orgon Body Armor
A) Orgon's Blessing
Recover a bit of HP at the start of your turn.
A) Confuse Resistance + Medium
Resist Confusion status effect with 50%-60% chance of resisting infliction.
Orgon Bottom Armor
A) Seal Resistance + Strong
Resist Seal status effect with 60%-80% chance of resisting infliction.
B) Attack Spell Damage Reduction + Medium
Reduce Attack Spell damage by 10%-20%
After Alchemization:
Main Skill:
S) Super Big Banga
Attack Skill that deals 380%-585% Mera(frizz) damage to all enemies with a 20% chance of inflicting an extra 600% Mera(fire) damage to all enemies. Target: All enemies
B) Attack Spell Damage Reduction + Medium
Reduce Attack Spell Damage by 10%-20%
B) Dark Breath Damage Reduction + Medium
Reduce Dark Breath damage by 20%-30%
A) Secret of Orgon's Blessing
Recover additional 30HP ontop of Orgon's Blessing defensive skill.
A) Knack for Magic
Spell and Support skills CT charge 10% faster.
My Opinion:
The sword's main skill "Big Banga" and "Super Big Banga" are commonly used by other players with them being in subskill slots. The sword does offer decent ATK and that additional normal attack with Dein damage is nice. Its main skill is not weapon specific, meaning when you eatract it you can equip it to any weapon type(if it has A or S class subskill slot for Attack Skill that is.) So honestly I would either:
1) Extract the main skill before alchemizing or
2)Alchemize it then extract it.
Depends if you have any weapons with attack subskill slot class A or S. Obviously if you have a weapon with an S attack subskill slot id alchemize it first then extract, Super Big Banga can be very useful. As far as what vocation this sword is useful with, I would say Battle Master. Take advantage of the Anger vocation skill from the BM, the Oomph sub skill it comes with, and if you have Sebath's Helm equip it to load up Big Banga faster, you can deal massive group damage! This sword is made for enemy crowd control, specially if theres that type of boss that likes to keep spawning its other half or its underlings.
The rest of the equipment offer above average DEF, but has some great resistances. With Attack Spell damage reduction, status effect resistances, and Orgon's Blessing skill it can really make battles less threatening. Having that HP recovery every turn, and resisting Sleep, Confuse, and Seal is great. Being able to load some skills faster can make fights easier.
The shield, albeit does reduce quite a but of damage when guarding, it doesn't heal you when you guard. But to make up for that it's best to equip Orgon's Body Armor with the Shield to help recover a small amount of HP while guarding and taking less damage. So if equipping this shield make sure you have an armor that heals HP every turn.
My only criticisms to this is that there are no elemental damage reduction, meaning if an enemy does physical/skill attacks with elemental attributes you will not have any damage reduction to them. Seal resistance is only useful for Sages, Super Stars, Astronomers, and Paladins. So for what it offers it's useful to mix with other equipment rather than having the whole set equipped together.
All in all, sword is worth to pull for to extract its main skill, armor is only good for the resistances it carries when you dont have crests and accesories to have them, and the shield is okay but it is best to have a shield that heals you when you guard. The bottom armor is only great for allies who mainly uses Spell Skills or Support Skills since it offers seal resistance, spell and support CT charge speed, and reduced magic damage.
I give this gacha pre-alchemized 6/10 Drackies, alchemized 7.5/10 Drackies.












