loghorizonfunfacts replied to your post “Log Horizon Headcanons”
Combat-related Overskills are different because you can't really teach the EXACT way to acquire it or write a "formula" for how to discover it. There's a lot of brute repetition and training involved, so if someone just wants an Overskill without putting in the work, they're not going to get it.
Okay, I agree that there’s no way to get an Overskill without putting in any work, I mean, that’s just logical. But not being able to teach it? That doesn’t make any sense. Sure, you probably can’t teach someone the exact way that you learned it, but in the subbed version, Nazuna specifically said that Overskills were ‘stupid’. A way at looking at using the spell or ability or skill that was so obvious, and so blatantly ‘well of course it works like that’ that the character would feel stupid for not realizing it before. I think, after that, that it would actually be fairly simple to say, ‘here, look at this skill this way, try it like this,’ and have another person facepalm and be all ‘Oh my god that’s so obvious what the hell!?’
On the other hand, it doesn’t make sense to have Combat related Overskills need a lot of brute repetition to gain them, when, from the one combat oriented Overskill we’ve seen gained, it looked more like something suddenly ‘clicked’ in her head and she just did it. Sure, the training she underwent before probably helped, especially all that repetition about knowing exactly what she was capable of, but there’s no possible way that I can see for her to have repeated any of that the multiple times ‘necessary’ to create an Overskill.
I can see repetition/practice working when it comes to subclass Overskills, especially when Mikakage discovers a way for non-chef subclasses to make a simple salad, but aside from combat training in general, I just don’t see it as useful for combat related Overskills.











