how well can they handle their alcohol?
overwatch headcanons because I wanna write some :p
includes: genji, hanzo, cassidy, ramattra, zenyatta, ashe, mercy, moira
first time writing headcanons don't kill me
barely proofread

#dc#dc comics#batman#bruce wayne#dc universe#batfam#batfamily#dc fanart#dick grayson#tim drake



seen from Japan
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seen from Malaysia

seen from Malaysia

seen from United States

seen from Malaysia
seen from Algeria

seen from Malaysia

seen from Russia

seen from India

seen from Netherlands

seen from Netherlands

seen from Russia

seen from Malaysia

seen from Germany

seen from Mauritius

seen from United States
seen from Morocco
seen from Macao SAR China
how well can they handle their alcohol?
overwatch headcanons because I wanna write some :p
includes: genji, hanzo, cassidy, ramattra, zenyatta, ashe, mercy, moira
first time writing headcanons don't kill me
barely proofread
Overwatch Thought of the Day:
I have two arms- one for hugging Junkrat, one for hugging Venture. That’s all I would need in life. However it would be near impossible to keep them both from eating rocks.
brb throwing myself on the floor to get stomped on by Junker Queen in her new skin
I know Cultist Zenyatta is just supposed to be a monk wandering the lands in search of meaning and purpose, but my brain sometimes like to think of him as some sort of Eldritch horror Jehovah’s witness.
And while I know that Sigma doesn’t have an official Halloween skin yet, I think he’d make an awesome astromancer or astral mage or w/e.
Which leads my brain to this:
Cultist Zenyatta: *knocks on astromancer Sigma’s door*
Astromancer Sigma: *opens the door* yes? How may I help you?
Cultist Zenyatta: Greetings. Have you found inner peace by gazing into the dark eternal void that holds countless of eldritch horrors beyond your imagination and going mad?
Astromancer Sigma: oh, sorry, I have found madness already, and the void isn’t returning my calls at the moment.
Cultist Zenyatta: ah, yes, sorry to bother you.
So @silveme asked me the following question: which character do you think is most likely gonna be the one who dies in overwatch 2?
If I had to pick any sort of definite character in this game that has the potential to die... I would say that Angela Ziegler/Mercy would. Here’s my reasoning behind this.
Heroes never die according to her, but let’s face it, Mercy gives off this quality of selflessness. She puts others before her. So, I would imagine she would heal an ally while putting herself in the line of fire. It seems so natural, actually.
Another 2 that I would keep my eye on is Ashe and Hanzo. They only have one solid connection inside the host of characters. Hanzo would die with honor to protect those he loves. Ashe might end up viewing the Overwatch gang as her family in the end...
But my best guess is Mercy.
Omg ALRIGHT SO @cheesehound wanted to hear my take on @outback-mistakehouse’s post over here about Roadhog’s character and it turned into a goddamned ESSAY and I felt bad reblogging it with. This behemoth of a post skfkk I didn’t want to entirely hijack it.
SO HERE’S MY HOT (PERSONAL) TAKE:
I don’t think there’s three versions of Roadhog necessarily, but with the order of how Blizzard’s chosen to release all their content about Roadhog, I get how it feels that way. They didn’t do the best of jobs in that respect, but looking at everything as a package, I get the impression that there are two sides to his personalities, and yeah, they’re not mutually exclusive. And the third like, version, is part of his growth arc.
In the base game interactions, he was occasionally hostile w Junkrat, telling him to shut up/I’m tired of hearing your voice. But I really do think that’s indicative of a Roadhog at the start of their relationship? When we saw him in Wasted Land, that’s who he was. He didn’t like Junkrat when he saved him. He said he was a liar and loud, and the world that he hates deserves someone as awful as that, just like it deserves someone as awful as the angry, bitter man he’s become.
But every piece of content since base game, they’ve only gotten closer, and it has resulted in Roadhog’s attitude towards him (and his loudness) softening, and you can see that with the change from “You hook em, I’ll cook em!” “Don’t you ever shut up?” to “I’ll hook em!” “And I’ll cook em!”
And I really didn’t take Roadhog’s lines in the new interactions as like… him not liking Junkrat?? Like, just based on Junkrat’s reactions. They’re teasing each other: “I never imagined you’d have such an ugly house.” “Wow okay then stay in your outside room, you little shit.” This is literally how I talk w my best friends. And Junkrat’s sarcastic, melodramatic response to Roadhog being like “get your stuff off the table” really like. Kind of paints a picture of his things being everywhere and Roadhog being like “can we please have some semblance of order” “first of all how dare you, I’m deeply offended, can you not see how respectful I’m being right now.”
Obviously, without visuals, that’s projecting a little, but it’s been pretty well established that Roadhog has a blunt, forceful way of talking, and everything he says sounds a little rude — but Junkrat’s responses give it a context that, to me anyway, give it a more friendly vibe. They’re comfortable with each other and messing around, because that’s what they do. Also, the third interaction — Roadhog laughing and going “You’re dreaming.” Such a marked difference from his silent initial “He lies to everyone, even himself” observation in Wasted Land. At the start of their relationship, that was his internal monologue. In present day, he can affectionately call Junkrat out on his deluded bullshit, when Junkrat convinces himself that the Queen fancies him.
So I guess what I’m getting at there is I think that what Blizzard is attempting to show, between the Wasteland comic and his initial in-game interactions, and the present day and his new interactions, is how their relationship has evolved from Roadhog being that bitter “I hate everyone including this idiot to “I hate everyone except for this idiot.” With how like patchily they’re portraying that, I think it’s not coming across great tho.
I definitely agree that there is a distinct difference between what we’ve seen of “I’m gonna hang out the back of Junkrat’s truck and blast music” and “silent and passive Roadhog who lets Junkrat get up to his antics and doesn’t react except to pull him out of the line of fire.” But I don’t think it’s that hard to reconcile these two personalities that Blizzard’s shown us.
We know that Roadhog likes to have fun. We’ve seen that in all his emotes, the headbanging and belly laugh and squeaky pachimari, and the “Moment of Crime” video with him robbing the ice cream truck and pachimari machine, and him and Junkrat and their getaway car at the amusement park in the Reflections comic. He’s totally happy to be all involved and gungho about the crimes that made the “Moment of Crime” video. The fun crimes. And the well planned ones like stealing the crown jewels and robbing El Dorado. “Pretty sure they're still mad about those jewels we stole. I miss that crown...” “Oooh, they stocked up again.” Those were successful and decently planned.
It’s just the poorly planned ones where he takes a backseat. “Going Legit” is where he just silently follows Junkrat and lets him do whatever he wants before saving his skin. And that’s because he knows it’s a bad plan. Right off the bat, trusting a suit is a bad idea, and Junkrat’s an idiot for falling for it. And when they had a mission objective, Junkrat immediately blows up a building and Roadhog just looks at him and it’s like “Oh, roight, hostages, why didn’t ya say so?” never minding the fact that someone else already told them that. But Junkrat was just like “roight, sure, whatever” and proceeded to make his own plan anyway. He doesn’t listen to anyone.
And in “The Plan,” we see how Junkrat needs to talk his ideas out and get Roadhog’s seal of approval. But Roadhog’s only criteria are “get rich and don’t get killed.” He doesn’t offer any verbal input here either, and I think that’s just because he knows to keep quiet when Junkrat’s having a fit of “genius inspiration” because it is like watching a train go off the rails: you can’t stop it. And you can’t look away. Junkrat will do whatever he deems best, but by silently staring at him or cutting off his fuse, Junkrat has to take a step back to reevaluate and think, actually think about what he’s doing and how he can fix it.
And even though he nods his approval at the end of the short, on the Junkertown map, if you play as Roadhog on escort, you can hear him go, “Aw, this is not a good idea.”
But he does it anyway because he will quietly follow Junkrat anywhere. He can cut loose and have fun when it’s time to have fun. But when his partner has a scheme like this, he knows there’s no sense talking him out of his exceptionally zany ideas, because to Junkrat, they make perfect sense. They’re foolproof, and who’s Roadhog to argue otherwise.
Junkrat’s an idiot, but he’s his idiot.
I can't be the only one
That wants or has drawn an Phantom of the Opera parody but with Moira as the phantom and Mercy as Christene.
I can't be the only one.
Idk if anyone else has pointed this out, but it looks like Reyes got all of his scars /after/ Moira gave him regenerative nanobots (or w/e it actually is). This could mean that all those “monster reaper au’s” are potentially true if you look at it as his scars coming from his regenerative abilities slowly eating away at him-eventually forcing him to wear a mask because his decaying is progressed to the point of him being more shadow than flesh. This could also explain why his morals changed, his mind becoming not his own anymore, and giving more into this alter ego or entity “Reaper”. Just a super late night theory, take it however you want and feel free to add more!