The future of fridge-mounted electronic entertainment.
seen from China

seen from Netherlands
seen from China
seen from United States
seen from United States
seen from Türkiye
seen from Singapore

seen from United States
seen from United States
seen from China

seen from United States
seen from Germany
seen from Netherlands
seen from Netherlands
seen from United Kingdom
seen from United States
seen from Singapore
seen from Germany

seen from United States

seen from United States
The future of fridge-mounted electronic entertainment.
PLAYDATE by PANIC
Mars after Midnight & my pizza box case. After all these years i still find myself coming back to this thing. It’s got so much charm.
SuperTrainStationH is LIVE! ◉ 5:00 PM EST 12/27/25
Variety stream of games for Panic's Playdate console.
Its the last stream of the year! Let's sample a variety of games from a completely unique system, the Panic Playdate!
See you in stream!
Twitch.tv/SuperTrainStationH
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[🅗Twitch] [🅗Carrd] [🅗YouTube] [🅗 FA] [🅗Ko-fi]
Mars After Midnight (Playdate)
A sweet little game about helping strangers. Every night, work through a friendly Papers Please to ensure the intended attendees make it to their support meeting; do a tidy “Towers of Hanoi” to clear up the refreshments station; and set up tomorrow’s session before a well-earned sleep. A single night makes for five or ten minutes of cartoon kindness, full of tactile actions and goofy audiovisual design, and each usually has a unique gimmick. The archetypal good Playdate game.
The Ratcheteer (Playdate)
I recognised Shaun Inman’s name on this but it took me ages to place him - he’s been showing up in my iPhone music player since I bought the The Last Rocket’s soundtrack over a decade ago! The Ratcheteer has similar vibes of chunky, GBC-era pixel art, tight retro level design, and earworm music, this time from collaborator 8bitmatt. I’ve been thinking about friction in games a lot lately, and the way The Ratcheteer makes you switch gadgets constantly to efficiently navigate its stages gives it bags of character. There’s a wonderful sense of place and a sweet little storyline tying it all together to make a little snow globe of adventure. The archetypal Playdate game - I can’t imagine this being anywhere else.
I would lie if I said that I didn’t slack a bit during the Christmas break. Still, I progressed on the tactical chart, and on my understandi
I grew up playing Silent Service 2 for the Amiga and Wolfpack for the C64 (when it would load…), so I’m delighted to discover there’s a detailed WW2 Atlantic theatre submarine simulator in development for Playdate.
~Coordinated~
(The Playdate console, and the “Realms of Imagination” essay collection from the British Library’s fantasy exhibition.)