Almost done
Not to make this post a checklist, but I've finished a lot of tasks and wanted to share.
The video below shows (in a test room) two new mechanics: super dash & parry. The super dash works by holding the dash button. It's kind like a jetpack. The parry on the other hand uses the brake button. If you brake just before you get hit, you don't get hurt and also recover a bit of your life.
Of course, you need a way to get these new abilities. So there's the shop for that. The bunny seller sells you lives, guns & new moves.
I also implemented the pause menu, which was easy to do since the options and controls menus are their own objects.
Finally, I added a scrolling credits scene and some cutscenes.
What's left then? Mostly polish, but also sounds & music. I'm not really sure how I'm gonna tackle music, but I'll try.








