I have developed a rhythm game inspired by the final boss battle in Drakengard 3. I have recreated it as a playable web game, and I hope you all enjoy practicing and playing the fan-made game that I have created.
link: https://mynerva0x13.itch.io/nier-spi
Start a Phaser.js project using Webpack and ECMAScript 2016 syntax.
I just found and improved a PhaserJS boilerplate that uses ES2016/ES2015 (ES7/ES6) with Webpack to create a nice JavaScript game development codebase! Webpack takes all code and assets for your game (including images under 25kb!) and shoves it all into a single “game.bundle.js” file that gets loaded! It’s pretty awesome.
You can fork/download and use my boilerplate for your own games if you’d like! If you don’t know anything about ES2015 (ES6) or ES2016 (ES7), check out this little guide I like: ES6 for Humans
PS: If you’ve ever worked with Phaser and Webpack before, you know that it’s crazy hard to figure out how to get it working at all. If you want to hook it up yourself, check out how I did it in my boilerplate here. Doing it this way allows you to set it and forget it, not needing to require or import any Phaser files into your code! Much nicer than what I had to do before.
PPS: If enough people ask for help getting started, I’ll try to whip up a crash course in NodeJS and command line control so you can understand what you need to do with this boilerplate!