inkcels mind your place

blake kathryn

Janaina Medeiros

Origami Around
Peter Solarz
Lint Roller? I Barely Know Her

if i look back, i am lost

❣ Chile in a Photography ❣
let's talk about Bridgerton tea, my ask is open
One Nice Bug Per Day
AnasAbdin
$LAYYYTER
Three Goblin Art
todays bird
almost home
No title available

titsay

izzy's playlists!
Mike Driver

Andulka

tannertan36
seen from United States

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@seedmanc
inkcels mind your place
taxation is theft
Remember, AI means Love in Japanese. Make love, not war.
Floz: an ounce of water 2026 update
https://seedmanc.github.io/floz/ a concept of arcanoid/galaxian game about snow leopard I saw in my dream gets an update after initial release in 2022
Creative freedom for everyone without the gatekeeping.
Mandatory #AI content marking is nazi.
If you can't tell if an image was made by a "real" artist or not, you don't get to judge.
Seems like youtube is asking for another HQ shootout with these practices, I'm sick of seeing it every time for embedded videos. And these DEI subhumans they hired didn't even add a possibility to actually sign in or a link for this video so I could watch it on full page. I have to refresh the entire page to get it.
Gearing up for No Kings tomorrow. ❌👑
first their kind goes "WE WUZ KANGS" and then it goes down to "no kings eh"
Nothern white-faced owl and european eagle owl cosplay.
Optimize and shorten danbooru tags to save tokens in captions. - Seedmanc/token-merging-4-training
I'm coding a python script to turn danbooru-style tags into captions for lora training. Reduce redundancy and repetition, optimize and save tokens, filter unnecessary tags and more. Turns author tags into class tokens for style loras.
We're getting closer to fully automated training of artistic styles, think of the implications!
What the EXT? Reverse engineering the Move Controller extension port. (part 1)
This is the first of a series of posts documenting the efforts to reverse engineer the Playstation Move Controller’s mysterious EXT port.
Nobody seems to know how this works…
At the time of this writing, the EXT port is only used by the Sharp Shooter attachement.
The Move itself already received a lot of attention and there is now an API [4] that lets you use the controller in your programs, including button presses, sensor fusion and tracking. However, it has never been used with accessories.
So how does it work when you plug the move into the Sharp Shooter?
First, the buttons on the move still seem to behave as usual: presses get caught by the API. Same for the start and select buttons that are aligned to the real buttons and mechanically transmit the presses.
The “pump action” also directly presses on the trigger.
That’s actually where things get complicated.
The trigger on the Sharp Shooter is just a push button with a spring. When fully pressed, it sends the maximum value of the analog trigger (255). That input is still catched by the API. So the question is: how does the Playstation distinguishes between the Sharp Shooter trigger being pressed and a very nervous pump action going suddenly from 0 to 255?
The “square” and “triangle” buttons are identical on both sides of the gun. They seem to work as they would on the controller itself. Same goes for the “move” button under the trigger.
The “Lock” button mechanically prevents accidentally pressing on the “move” button. The 3 positions switch on top is more problematic. It doesn’t seem to be mapped to any of the buttons on the move and doesn’t get read by the API.
Same for the “reload” button on the bottom.
In the second part, we will tear down the Sharp Shooter and the move and try to eavesdrop on their communications.
This project is carried on by Raphaël de Courville and Hauke Altmann of Graffiti Research Lab Germany.
Sources:
Move teardown (video): http://youtu.be/BN2tnTOXzHc
Ifixit move teardown: http://www.ifixit.com/Teardown/PlayStation+Move+Teardown/3594
Sharp Shooter promo video: http://youtu.be/rXNrlAFjq88
PS Move API: http://thp.io/2010/psmove/
Back then: "brown" plague
Now: brown plague
lion from けもフレ