UFO Website 2017 - UFOMAMMOOT http://ift.tt/2v169Vc
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UFO Website 2017 - UFOMAMMOOT http://ift.tt/2v169Vc
A practical assignment from Knower School on level design for a PC game in the genre "Survival" :)
You can run around the location at the link:
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Практическое задание от Knower School по дизайну уровней для ПК игры в жанре выживание :) Побегать по локации можно по ссылке:
A new blank project.
Using PlayCanvas Events to build a Sequential Timeline
I’m working on a VR side project that can be summed up as a narrative experience. The app will consist of approximately ten minutes of an audio discussion, with scene entities giving the appearance of reacting to the dialog. I needed a timeline to keep it all coordinated, so I built one. I made a separate project for the timeline. Check it out and let me know if you have suggestions. Before we…
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Exploring the PlayCanvas VR Starter Kit
Exploring the PlayCanvas VR Starter Kit. These are my notes from a deep dive into the PlayCanvas VR Starter Kit.
These are my notes from a deep dive into the PlayCanvas VR Starter Kit. I spent some time going through this project template to learn how it works and to see if I can learn how to expand on it to build some VR features for my projects. TL; DR: Most of this post is just my notes, taken while examining each object and script. I’ll conclude this article with my thoughts and what I want to build…
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Ten Days of PlayCanvas
Ten Days of PlayCanvas #PlayCanvas #VR #WebXR
This was supposed to be the “A week of PlayCanvas” post, but I kept putting it off. I’ve had a chance to familiarize myself with PlayCanvas and wanted to take a few minutes to capture my thoughts. When I decided to check out PlayCanvas I wanted to learn just enough about it to be able to decide if I should go further. Could it be a valuable tool to add to my toolkit for building VR? Having spent…
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Checking out PlayCanvas
Checking out PlayCanvas I'm setting aside some time this weekend to learn the basics about PlayCanvas. It's one of the only tools available to WebXR developers that I haven't used at all, so I'm going to change that.
I’m setting aside some time this weekend to learn the basics about PlayCanvas. It’s one of the only tools available to WebXR developers that I haven’t used at all, so I’m going to change that. This is a working list of things I want to learn and try this weekend. I’ll update this list as needed over the next few days. Let me know if you have suggestions of things I could learn or try. I’ll…
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Snap reportedly bought its very own 3D game engine
Snap reportedly bought its very own 3D game engine
Snapchat’s parent company bought a web-based 3D game engine startup out of the UK this past May, Business Insider (paywalled) reports.
PlayCanvas is a development tool focused on letting people easily design rich 3D environments. Unlike products from companies like Unity and Epic Games, PlayCanvas’s game engine was entirely browser-based and was optimized to run on low-power devices. The focus of…
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Experimento interactivo 3D en HTML5 realizado con PlayCanvas. Una herramienta facilísima de usar y bastante bien construida para visualización 3D en exploradores web. ¡100% OpenSource!
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> PLAY IT HERE