₊˚⊹ ᰔEP17 WEEPING MAIDEN VEIL SEPERATED, RECOLOURED and RESHAPED ₊˚⊹ ᰔ
[ tagging bc this is a dl post @alwaysfreecc , @sunlit-finds , @ivysccfinds]
Recolored and partially retextured.
36 swatches.
For Females and Males Teen-Elder.
Re-arranged UVs and merged seams.
3 versions / Merged Package
Custom Thumbnail
Base Game Compatible
Disabled for random.
Source Mesh :
Post map Info > Download > Unedited Previews > Technical: Known Issues ; LOD information ; UV map reference ; TOU
<for when your husband didn't go into the cow plant room>
<but damn. you wish he did>
[DOWNLOAD] [sfs] / [gd]
EDIT 15/3/25 : FULL LODS ADDED [sfs]
^ please note, file is larger. package is remade but mainly the same. you may have both in game at once but I don't recommend it.
More Previews Because DAMN Cecilia looks good.
WCIF INFO :
Hair : @aler-ii
[link: (i realized you can't @ and do a link at the same time. oopsies about last time)]
Dress : Sifix
Claws : Regina Raven
Tats : moonmoonsim_n172
Poses : Helgatisha
Dance animation/Poses : JJJ
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Technical:
KNOWN ISSUES :
<'uh, one of us has to change, right?' Cue goofy marvel movie soundtrack hehehoho>
Bottom of mesh doesn't respond well to custom neck and shoulder sliders. ^ as shown here. Should display normally if you only use some sliders, but since I do, it's worth saying.
Kijiko's eyelashes will shine through (however this isn't something I really can fix, because of the way the sim-glass shader works. )
V1 only really fits bald sims, V2 and V3 (my edits) still clip with many hairs. I couldn't size it any larger without it looking ridiculous, but honestly, someone more competent might be able to make it work a little better.
^ clipping with V3
Veil is sorta shiny in CAS and some lighting. I don't know how to fix it, sorry. The speculars are blank, but I couldn't get it completely matte. Unfortunately, it seems to be the way the game handles the simglass shader- but any advice from more knowledgeable creators is entirely welcome. It still looks really good, though.
Will conflict with SOME ear-rings. most I tested displayed fine, but be aware that some things in the ear-ring UV position may overlap.
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THUMBNAILS:
LOD 0:
no other LODS because I deleted them and then couldn't get them back. sorry.
edit 15/3/25: added full LODS. lods 0 and 1 have transparency effects.
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UV positioning :
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TOU:
Edit as you wish. Don't sell it or reupload to simfinds or any bullshit linkshortner websites. This is a basic EA edit. nothing to write home about. I did retexture the veil, but aside from that the texture is EA's.