Week13 - Attack of the Manic Slimes Postmorten
Achievement
After spending these few week developing, playtesting and improving our game, we were able to get close to what our original ideas reflected. We were able to do the following:
Add Slimes with special abilities
Red ones that divide into two smaller versions when shot (except small)
Blue ones that are small and faster than regular small ones
Green ones that are medium-sized and shoot back at the player
Yellow ones that are large-sized and require multiple shots to kill
Add sound effects such as:
When shooting the gun
When killing a slime
Improve the art so it fits the original theme better (pixelated)
Re-worked other pieces of art for certain menus
Add animations when:
The Space Man fires his weapon
Slimes get killed (some work, some don’t)
Slimes move towards the player
Add different abilities for the player
A fire rate ability that increases the fire rate of the gun temporarily
Add a difficulty system that changes how hard the game is
Add a help menu
Let the player navigate to the main menu once they Win/Lose/Pause the game
I am satisfied that result and I proud of my team mate. We did really good jobs, but unfortunately we missed some features. There is list below
A bomb that kills all of the slimes on screen
A laser ability that shoots a constant laser temporarily
A shield ability that grants the player invincibility for a short amount of time
Fast-paced background music to immerse the player better
Gameplay Screenshots
Show screen shot below is the title of this game.
Final Thought
In conclusion, our team's done a lot of things with GDevelop in this a few weeks. We were in good communication with each other and functioned as a group. I worked on this game as a programmer in this team. It was a useful experience for the future. Faslty, I was really confused about how to use GDevelop, but when I get used to using it, it was really easy to use and simple way to make game. When join this class, I do not like to learn GDevelop, because I did never listened about GDevelop before, but currently I am happy to learne GDevelop. Overall, it was a great semester making video games, and I’m satisfied with the amount that I’ve learned so far.
I appreciate everyone in my team and all tuter in IGB220.
Final Game Link
https://games.gdevelop-app.com/game-0f8cba07-02ab-4a9f-8556-df944b314e97/index.html
Gameplay Video
https://youtu.be/MdJQTGhNbjA
Sprite Acknowledgement
This link is for space background
Zink, H. (2019). 10 Websites With Stellar Space Background Photos. DigitalAddicts.https://digitaladdictsblog.com/stellar-space-background-photos/















