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YUMFELLOWS by Team Bugulon play on itch
a character that me and @katxaii created for the gm48 gamemaker jam
Portraits i made for our gm48 jam game Plastered Painters.
Blood Wolf (itch.io)
Music: "Drifting" by symphony ( https://soundcloud.com/symphony )
CW: blood, death wanting
A story about a wolf who only knows blood and his new companion.
Made in 48 hours for GM48. Theme was “Companion”. I missed the deadline by a couple hours, so it won’t be submitted to the jam itself, but I’m still uploading it online so hopefully someone out there enjoys it for what it is!
If for some reason the window doesn’t resize itself properly, press the “insert” and “delete” keys to increase and decrease the window size respectively. Also, no full screen because it causes a bug with the blood effect that I didn’t have time to fix. Please let me know if it doesn’t work for you, I will try and fix it if I can.
Note: It is not actually a sad or depressing game; it is fairly light-hearted. My goal was to have an edgy premise with a not-so-edgy story. I hope it makes you chuckle, or you at least think it’s cute.
Hello, everyone! I’m just passing by to say that later today I’ll post a new update on the Campaign Page (here also) and there’ll be a new Zodiac reveal... The long awaited Scorpio! I’ll also explain on how development is going on the new engine! :3 (also explain about some baaad baaaad things that happened with my pc rip)
These gifs on this post aren’t of Virgo Vs The Zodiac, though! I’m sorry, we’re not adding bald priests for this game as of now! It’s just a thing I did for the gm48 jam in a problematic weekend! You guys can play it here and rate if you like it! This one is basically a SHMUP where you are a priest and have a boomerang cross!
You can also check the rad sountrack Elektrobear did for it here (it even has a voiced intro and epilogue!)
Sneak peek at this weekend’s game jam!
Me and my partner made a game!
Mr. Waldenpond's House of Fair Trade was an entry for the 48th GM48 game jam. We couldn't have it ready on time, but we still wanted to finish it, so here it is!
I made all the visual and audio assets! It was super fun!!! If you do play the game, do tell if you get an S. So far we've only gotten one after many many attempts lol.
(this is a song that didn't make it to the end product! Thought I'd leave it somewhere)
GM48, Round 28 - Game Jam #2 & What I learned
So GM48 happened from October 20th-22nd 2018. I decided to have a crack. It alas didn’t go as planned but I learned heaps.
So theme was companion. To say I was lacking ideas this time is an understatement. For whatever reason though, the idea of a ghost companion that could fly stuck with me, so I ran with it.
I began by writing up some movement code. This time I flew through it. Instead of panicking, I was able to focus and just relax and laugh at my mistakes.
https://twitter.com/Firedingo/status/1053450570596372480
https://twitter.com/Firedingo/status/1053453904535384066
The first time I participated in a game jam, I started with the art thinking that’ll be the easiest thing for me to get done first.....yes and no is the answer to that.
I’m brilliant at still images, not so at animating. I quickly got bogged down on the player. I was however mindful of time and eventually moved on. I dove in and then had a crack at movement code. First time around I stumbled, uncertain of the correct syntax and **CONSTANTLY **having to reference resources including YouTube videos.
As a result I think it took a good 3 hours to do movement code. With 48 hours, reasonably you should get at least 6 hours a night of sleep so 12 hours of sleep across the jam, Add a few more for eating and realistically, you have somewhere around 32-37 hours to actually make it all come together.
Lots of people suggest to try and make the game as close to done as possible in 24 hours which allows 8-13 hours for polish and bug fixing. I would say that’s probably reasonable. It also helps to counter the biggest issue lots of people face which is overscope.
I went in mindful of overscope my first time and basically tried to compress an adventure game into 3-4 rooms. Not bad, except I overscoped for my skill level. As I said I can’t animate well yet and I suck at music.
I think this time around I scoped more reasonably for my own skill level + the time. So first time I took perhaps 3 hours to make movement happen, this time I think I flew through movement in an hour or just a touch over.
I was over the moon with how well I’d put movement together.
https://twitter.com/Firedingo/status/1053455339339755522
Next I turned my attention to the companion. I’d decided to placeholder the graphics till later this time. Companion didn't go so well. By this time it was lunch time for me so I decided to take a break. One of the best things I ever did was make sure I pre-planned meals for the time.
Lesson: Pre-plan meals or pre-cook meals so you maximise the time spent jamming while still taking care of your bodily needs! :)
I’d definitely recommend people planning to have a go at a game jam plan their meals. The break if nothing else helps the brain reset and improves your efficiency and working capacity.
https://twitter.com/Firedingo/status/1053497260674187264
After lunch I came back and had a crack at the companion again. I started by asking Google. That lead me to a forum post which in turn pointed me to a function. I checked the function in the Gamemaker help manual and found it was exactly what I was looking for. So I coded it up and was pleasantly surprised when it behaved EXACTLY like I wanted :D
Lesson: Google is your friend
https://twitter.com/Firedingo/status/1053509132777451520
So I was off to a good start after lunch. I slowed down then though as I struggled to work out what I wanted to do next. I ended up wasting several hours just trying to figure out what next without overscoping too much.
Before I knew it, it was 6pm and my brain was going “POLITICS! POLITICS! POLITICS! POLITICS!”
That was the night of the Wentworth by-election. A by-election is a special election held between general elections when the electorate’s member is otherwise unable to represent them and a new rep needs to be elected.
I was particularly excited as it had the potential to remove the majority the Morrison Government had. People were just getting comfy all around the nation when 1 hour and 18 minutes after the polls closed it was called. That’s the point I should have focused on the game again but I got bogged down watching more and well wasted several hours.
Lesson: Set an alarm and make sure you can account for your own bad habits(namely distraction in my case :P).
So by 9pm, 10 hours into the jam I finally switched my attention back to my project and off politics. I meandered about doing small things but ultimately nothing huge in the game before heading off to bed perhaps 4 hours later.
I slept I think a good 10 hours which I was not impressed with myself for. I’d even set an alarm and that had still failed me.
Once I got up I got back into it reasonably quickly. Unfortunately I was still floundering about a bit. At this point I was starting to feel overwhelmed which in turn was making me anxious or making me panic.
I’d settled on a single core mechanic to incorporate the theme “Companion”.
Lesson: Triple Plan things and Don't box yourself into a corner
So I began trying to incorporate this mechanic into my game and I was stuck because it didn’t seem to work despite logically making sense.
https://twitter.com/Firedingo/status/1053832836405325824
I spent hours bashing it. I think I spent the majority of Day 2 for me plus several hours of day 1 trying to figure out why the hell it wasn’t working and to say I cracked and lost it from the stress is an understatement. At one point I just had to go curl up and have a cry.
https://twitter.com/Firedingo/status/1053937560324435971
If I’d had a backup plan or really any number of alternatives I might have felt less like it was an impossible task. Eventually I conceded that was it for my run in this game jam.
And then late that night, with 12 hours to go, I found the answer and you would not believe how much I was kicking myself for it.
https://twitter.com/Firedingo/status/1053980024833945605
Ultimately this is what I ended up with
https://twitter.com/Firedingo/status/1053983211263451136
I however learned so much from this attempt even if I didn’t submit anything.
I learned how to scope better
I learned better time management
I learned that planning really does pay off and you shouldn’t skip it
I learned themove_towards_point() function
I learned how to set out my code better, including remembering comments
I learned not to have redundant code
I also learned to check if sections of code are competing against each other.
I learned how to do a pop up prompt
I also learned I need to read up more on the draw event in Gamemaker
I learned I should trust my gut
I also learned Extra Credits is so right that a person shouldn’t spend more than an hour trying to solve their problem by themselves because the moment I shared my code I began getting replies which helped me jump to the answer
I would ultimately say this game jam attempt was a success because I learned so much. I also learned I need to be more adaptable to problems so I can avoid this problem happening again.
I still intend to finish the game. With no tight deadline, I can take some time and not stress so much :P
So yeah.......Ok I suck at knowing how to end blog posts so here have a cool pixel art picture I like :P