The Sims 4 is rumored to be liberated from an outdated game engine that the game's been building upon for the last 11+ years. Talks about Th
Edit: Just read the article and...so a completely new engine that none of the expansion packs will work on and it's probably going to be using Rene as the base and...*checks notes again*...several "studios" are working on it.
This will not be an update for your current TS4 game, but a completely new game that you'll have to pay for again (for those of us who did actually buy the base game when it came out in 2014).
sick and tired of ea sick and tired of the current state of maxis sick and tired of project x sick and tired of project rene sick and tired of the alleged subscription shit at this point im going to learn how to make a sims game myself . save our souls will wright
The funniest thing about the news that project rene WON'T be a hard cut from TS4 to TS5 is that it makes me think that they were like "oh let's float this to the community and see if they like it..."
Then when we REALLY didn't it was like "OH JK, It's not part of the mainline series. Another 10 years of TS4!!!" So they're basically telling us without telling us like "yeah,,, we don't really believe in our product either. It's uh... not great."
Each piece of news is more hilarious and confusing than the last. Like, at this point, I really do feel like the higher ups are just sort of giving up on the series and being like "Let fucking Paradox figure this shit out."
I legit just don't believe that EA thinks they can make another mainline windows-based sims game because the market has changed too much and they don't think it's viable. I may be wrong but if I had to guess they're chasing the casual market and that market's mostly on mobile now and easier to manipulate with micro-transactions.
I think they're wrong, I just think that they don't understand that their audience changed. In like 2006, you had a bunch of teenagers who had computers and NOTHING else playing The Sims.
Now? Your audience is going to be mostly older life sim players and a much smaller group of young people.
Turns out alienating your older dedicated fan base to chase a much smaller group of 12-18 year olds that, let's face it, just don't care about the brand is a losing strategy.
It made sense to aim at that demographic in the 2000s, not so much now. LBY has a much better chance at succeeding because they're not trapped by a marketing strategy that was developed while Bush was still in office.
The comments on this article, especially the last one, express exactly how I feel about The Sims 4, and why I may never play it again. That they wouldn't want to “give up all of the content they've purchased over the years” is the worst excuse they could have come up with for not moving forward. Because that's precisely where the problem lies. All the money they've made players spend, which they've happily pocketed for something that wouldn't work if it weren't for mods.
In my opinion, in this particular case, it would be well worth it if they all (players) could leave 11 or so years old Sims 4 behind and start from scratch with a game that didn't look outdated and had a better technology. I say “they” because I personally haven't bought even a quarter of all that DLC because, for me, it was too expensive and some of it, although appealing, is frankly lacking in gameplay. But that's just me. I guess I'll just have to live without The Sims 5 or the illusion of it, which saddens me to no end. And knowing that they're now going for a multiplayer game makes me even sadder.
Thankfully, there are now some possible simulation game alternatives that are, honestly, much better, at least in terms of graphics and gameplay. I truly hope those don't cancel last hour like Life by you did, because the idea of being stuck forever in this particular game genre with EA just horrifies me.
If you think I'm being harsh, take some time to read the comments in this note, all of them, you'll see that I'm not the only one who's tired of EA and their nonsense.
They should have just worked on a new Sims 5 game instead...
Just how old is The Sims 4?
Obama was still President when it came out.
Brexit was about to be first discussed in 2016 (ended in 2020)
The PS4 & Xbox One were new consoles. The Wii U was a failure and the Switch was still 3 years out.
Valve was just on 'hiatus' after Portal 2 was released 3 years prior.
Kojima was still involved with Konami, working on PT / Silent Hills and getting the demo the same year TS4 dropped.
Pixar's Inside Out hadn't been released until later in 2015.
New Simmers that weren't born when TS4 came out are now around the age you likely were at when you first played a Sims game.
The Sims 4 started as Project Olympus - a multiplayer game that got scrapped then reworked into The Sims 4, with a lot of the same core parts.
Here's a video by Plumbella if you haven't seen it:
Console TS4 hardly works, and it's always been that way.
Starting off - TS4 wasn't even on consoles for like, a year. Then finally it got a console release for Xbox/PS4 but it was very unstable.
Every Expansion they make now breaks something else in the game because other devs worked on older stuff & the game is bloated. Their entire dev team has shuffled throughout the decade - losing many who worked on TS4 or devs being relocated to work on Project Rene.
And now Maxis want to add multiplayer into The Sims 4...along with EA using Generative AI as a company going forward.