Felt like playing with the camera today, got in screenshake and “peeking”. Ended up adjusting the aspect ratio too to a crisp 16:9 while I was at it. It saves me some level design headaches but also means I need to redo a lot of stuff.
I also put in a experimental version of camera leading, I’ll have to keep it for a while and see how I like it/how nauseated I get.













