Shakey battle!! Got screenshake working, and also enemy knights. I had to think hard to my middle school math about negative numbers to get the x scaling right.

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Shakey battle!! Got screenshake working, and also enemy knights. I had to think hard to my middle school math about negative numbers to get the x scaling right.
Just creepin' aroun-ARGLHALGLABLGHALGLABALGHALGAH
I think I have some stuff to fix..
(Sorry, I had to reupload this like a thousand times because I don’t know how to tumblr. Also tumblr hates gifs.)
Spent all day learning #gamedev thanks to @uheartbeast's tutorials! Gonna try to make my own art assets and more new enemy types tomorrow!
This also links my new twitter for all things game dev focused cuz I’m never organised, so I figured I should start now!
Screenshake and explosion when destroying parts!
here’s some pics from our Klondike voidspace & procgen zinemachine from Screenshake -- see more photos here~
about done setting up the Screenshake Klondike Chillspace - come check it out if you attend the festival! It has cool games along which this thing i made.
doing a bunch of things for that thing
Felt like playing with the camera today, got in screenshake and “peeking”. Ended up adjusting the aspect ratio too to a crisp 16:9 while I was at it. It saves me some level design headaches but also means I need to redo a lot of stuff.
I also put in a experimental version of camera leading, I’ll have to keep it for a while and see how I like it/how nauseated I get.