Hey, Mod Uminoko here again! Today on Funky Friday I’ll be starting a little mini-series where I cover enemies from the Wonderland series of games, for PC. They’re really obscure games but I grew up with them and want to share them with everyone.
That being said, let’s see our first enemy!
Name: Scouge
Debut: Wonderland
This particularly angry cannon loves to sit around and intermittently shoot out flaming balls of fire. If these fireballs hit you, you’re toast. Yowch! Don’t let them hit your boxes either, they’ll break on impact. Although that may be good in some cases...
Thankfully, they’re pretty easy to work around. Usually you have some breathing room before and after the tiles they’re on, so you can stop and think before you walk through their line of fire.
...
...Usually.
Anyways, one thing to note is that they don’t go by friendly fire! Any other of the weird foes you’ll encounter (Which I will not show yet in order to not ruin the surprise for future posts in this series) can also be slain in one fell swoop by this funny cannon! You can even redirect their fireballs off of pushable mirrors.
Makes me think, actually, how else could these guys be used to our advantage?
Name: Push Scouge
Debut: Return To Wonderland
Ah yes, in the sequel, they introduced pushable versions of these guys! What a wonder. I love them. They’ll only fire when you aren’t pushing them, so feel free to get your hands all up in the front side of their blast ch
uh sorry to cut myself off but while I was writing this post and I had the game open to take screenshots it started blaring an alarm clock sound at me and yelling “time is running out” and I think I almost had a heart attack. I muted the game audio beforehand, it shouldn’t have been able to do that.
Anyways, see you all next time, where I’ll be covering a slinky most dangerous...













