another drug! #pygments #ceramica #newaddition

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another drug! #pygments #ceramica #newaddition
對投影片的程式碼加上色彩
在「Syntax highlighting in presentations」這邊用了一些迂迴一點的方法來加上色彩: pygmentize -O style=xcode -o output.rtf input.js 這邊介紹的方式是用 Pygments 把程式碼轉成 rtf,然後再 copy & paste 貼到投影片上,有點硬但還算 okay 的方案吧…
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Подсветка синтаксиса с помощью python-pygments
Подсветка синтаксиса с помощью python-pygments
Иногда бывает так, что для какой-то презентации или для документации вам нужен листинг кода который имеют такую же красивую раскраску кода как и в вашей IDE. Выхода тут конечно два. Или делать скриншоты, или раскрашивать сам листинг с помощью стилей. И если первый вариант подойдет для презентации, хотя и придется повозиться, то для документации такое уже не пойдет. Для пользователей Linux выход…
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How to: lexers vs parsers
How to: lexers vs parsers
lexers vs parsers
Are lexers and parsers really that different in theory ?
It seems fashionable to hate regular expressions: coding horror, another blog post.
However, popular lexing based tools: pygments, geshi, or prettify, all use regular expressions. They seem to lex anything…
When is lexing enough, when do you need EBNF ?
Has anyone used the tokens produced by these lexers with bison or…
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Python-Programmierung - pygments - Syntax-Highlighting Lizenz: http://creativecommons.org/licenses/by/4.0/ http://pygments.org/ http://de.wikipedia.org/wiki/Syntaxhervorhebung Textquelle: http://linuxundich.de/ubuntu/cat-und-less-in-farbe-mit-pygmentize/ "Syntax-Highlighting für cat und less mit pygmentize" von Christoph Langner (http://linuxundich.de) Lizenz: http://creativecommons.org/licenses/by/4.0/ Weitere Videos in der Python-Playlist: https://www.youtube.com/playlist?list=PLD20BEE125C1FC7B1
Pygments 1.6
As of Pygments 1.7, there's support for Hy! http://pygments.org/docs/lexers/ Please report any bugs you find! This is great!
Haxe Roundup 125
Last week Andy Li started work on improving the Haxe syntax highlighting of Pygments which is used by Github and Bitbucket and he needs your help testing it. Remember Evoland by Nicolas? Well a preview of the new title screen has been posted. Adrian has released a forth video of Pole Vaultage, his TIGSource TIGCompo game. Check out the games devlog on TIGSource forum. A bunch of new libraries have been released in the last week. The Atari Arcade SDK are available from Github by Ken Rogers. Also released, Exif.hx by Jordan Wambaugh which allows you read JPEG metadata, currently tested on the cpp and neko targets. Then there’s the Feathers UI type definitions by Mike Almond. Harfang v0.3, the small web framework for php and neko has been released, check out all details on mailing list. You can also get the source code of all the games made at GeekParty event last week. And lastly, the 2D KHA game engine has gone public. How about some dynamic sound generation in NME? Also NME gets an introduction on the BlackBerry Developer Blog. And Joshua Granick presents Cross-Platform games with Haxe NME tomorrow 29th November 2012 in New York. HaxeFlixel now has a website! And to finish up, check out the TED video Your brain on video games via Pol Goasdoué http://goo.gl/VDAlR #AltNate
Haxe Roundup 125
Last week [Andy Li](https://www.twitter.com/andy_li) started work on improving the Haxe syntax highlighting of Pygments which is used by Github and Bitbucket and he [needs your help testing it](http://pygmentx.onthewings.net/?url=https://raw.github.com/haxenme/NME/master/neash/gl/GL.hx&buffer_share=7d55f&utm_source=buffer). Remember [Evoland](http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=8497) by [Nicolas](https://www.twitter.com/ncannasse)? Well a preview of the [new title screen](https://twitter.com/shirogames/status/272009304024969217/photo/1) has been posted. [Adrian](https://www.twitter.com/goshki) has released a [forth](http://www.youtube.com/watch?v=WAC-yohLY80) video of Pole Vaultage, his TIGSource TIGCompo game. Check out the games [devlog on TIGSource forum](http://forums.tigsource.com/index.php?topic=29364). A bunch of new libraries have been released in the last week. The [Atari Arcade SDK](https://github.com/pixels4nickels/AtariArcadeHX) are available from Github by [Ken Rogers](https://www.twitter.com/pixels4nickels). Also released, [Exif.hx](https://github.com/martamius/Exif.hx) by [Jordan Wambaugh](https://twitter.com/Martamius) which allows you read JPEG metadata, currently tested on the cpp and neko targets. Then there's the [Feathers UI](https://github.com/mikedotalmond/feathers) type definitions by [Mike Almond](https://twitter.com/mikedotalmond). [Harfang v0.3](https://github.com/njuneau/Harfang), the small web framework for php and neko has been released, check out all [details on mailing list](https://groups.google.com/d/msg/haxelang/UQOTp9-jSJo/g4ZWNogqLr0J). You can also get the [source code of all the games](https://github.com/geekparty) made at GeekParty event last week. And lastly, the 2D [KHA game engine](http://kha.ktxsoftware.com/) has gone public. How about some [dynamic sound generation](http://haxeable.com/2012/dynamic-sound-generation-in-nme-nekocppflash-targets/) in NME? Also NME gets an introduction on the [BlackBerry Developer Blog](http://devblog.blackberry.com/2012/11/game-development-nme/). And [Joshua Granick](https://www.twitter.com/singmajesty) presents [Cross-Platform games with Haxe NME](http://www.meetup.com/New-York-Cross-Platform-Games-Meetup/events/91466552/) tomorrow 29th November 2012 in New York. [HaxeFlixel](http://www.haxeflixel.com/) now has a website! And to finish up, check out the TED video [Your brain on video games](http://www.ted.com/talks/daphne_bavelier_your_brain_on_video_games.html) via [Pol Goasdoué](https://plus.google.com/u/113704686911055424796/107894038923466529418/posts)