quest development: the spiritual journeys of reika titov (6)
and this is the last part! (meta-data still pending, and at this point it might end up its own separate post when i put it together)
5: The Descent
You’re doing rough, terrible work. You’re facing hard truths of death, guilt, embodiment, meaning, identity, and failure.
Result: you complete the work; you can go on with your life.
Torn
You’re torn between two loyalties.
Result: you make a choice between them; if you’ve already done so, you come to an acceptance of it.
Quest 5-4: This is Reika's final descent into Mikhail's chapel, her final descent into the maelstrom. Her final fight with Mikhail, her final challenge in breaking away from him. This quest is also very focused on the fact that Reika is very conceptually lost by the idea of ending everything with Mikhail. The fact that she uses her opposition to him as a sort of identity of her own, a place in the world, and that without him
Quest 5-5: This quest is Reika's time outside of the world, primarily, her time dead. This quest is a time of painful transcendance. This quest is when Reika realizes that she doesn't love Mikhail, and that she never loved him. This quest is when Reika realizes that she's a lesbian. This quest is when Reika realizes that the world doesn't matter, and that the world doesn't get to tell her who she is, because she is the only one who gets to define that sort of thing. And then Reika returns to the world, pulls the shadows back into her kicking and screaming, comes out as gay, and finally starts living.
Major Concepts:
descent
lost without someone else
lost in general
realizing your were wrong about something that is at the core of your identity
finding a new identity
painful transcendance
isolation
a transcendant realization
interacting with dark spirits and creatures
living for yourself
an identity built around someone else
[[BLUE]]The Vast Ocean (40 XP)
The world has swallowed you up, but if you look inside of yourself, you might be able to crack its shell, to keep your head above the water, and move forward in your life.
You're alone. You're lost. You're in danger.
But it's not danger and loss and loneliness without meaning. At the end of it you see a shining light. This feels like the end of something, even if it isn't the end of it all.
The HG can grant you 5 XP towards this quest when:
you fall from a great height;
you transcend the world or your body, even if only for a few moments;
you experience a moment of perfect emotional clarity;
you realize something life-changing about your perceptions or your identity.
Once per chapter, you can earn a bonus XP towards this quest when you:
[[SILVER]]feel lost and alone;
[[ORANGE]][[GOLD]]feel intense pain (either emotional or physical);
[[BLUE]][[SILVER]]descend into a dark place;
[[PURPLE]][[GREEN]]converse with a dark and dangerous entity of some sort;
[[BLACK]]find yourself adrift on a dark ocean (probably in a dream or imagination spot);
[[RED]]put on a disguise or costume;
[[PURPLE]][[SILVER]]treat yourself to something lovely or calming;
[[SILVER]][[ORANGE]]feel lost without them.












