So, a buddy of mine asked how to do Minecraft Villager halls without much fuss, and seeing as I’ve made them before, I figured I’d give a go at explaining how I do them. The real secret? Don’t let your villagers wander, minecarts are your friend.
The first step is to dig yourself a 10 by 10 villager pit underground, and close it up with a trap door like I did in picture 4. Iron doors would work too, you just want to make sure that it’s something your villager can’t operate on their own, as that would lead to escapes. Another advantage to trap doors is that they stay open without a button or lever, which you’ll need for when you need to get a villager out. Put down as many beds as you want villagers down there- I keep 15 at all times in case one of them dies and I need to breed more. While you are down there, have a loop of track connecting up the stairs, with plenty of room for your villagers to wander near it and get caught in a minecart.
The next step is to build your villager hall- where do you want your villagers to go? Picture 8 is mine, lovingly built with a ton of light to prevent mob spawns. You’ll want to make 1 by 2 cubicles to stick your villagers in later, and enough space that you can put a minecart system and some dirt stairs up to upper or lower levels as needed. You also need pillars between the cubicles so that the villagers don’t escape when you need to get in there and break the minecart and rails later.
Next step is a zombie, which shouldn’t be too hard. Build a pitch black box, stick down a few boats, and wait for something to spawn. Alternatively, build a circle of minecart rails, wait for night, and catch one yourself that way. When a moving minecart passes a mob or villager really close to it, the mob gets caught in it, which allows you to move it where you need to. For your captured zombie, move him into a covered room really close to where your villagers are, but out of sight from them. Mine has two levels, seen in picture 2. The villagers are bred and live in the bottom pit, and I bring them up with a minecart to the zombie on the first floor. When putting the zombie in, draw a line of track right next to him and have a button or simply make sure there’s enough space where you can nudge the newly zombied villager away to cure later.
The trickiest part is laying the track. Picture 2 is important here, you need to be able to flip that lever so that the villager gets moved from the pit and stuck in front of the zombie, then you can flip it again and push the villager up the track and away to the villager trading hall you built earlier. You can also have a space of dead powered rails to halt the cart, where you can give your zombie villager the splash harming potion and golden apple to cure them.
Once the villager is in the hall, you can feed them into that loop of track and put down a smoker, a lectern, etc and do that over and over as needed until you get the trade you need. Then trade with the villager immediately, break and replace track until you have a line to your desired 1 by 2 cubicle, and stick the villager inside. Break the track but leave the minecart, put down the lectern or what have you right in front of the cubicle so the villager can’t get out, then break the minecart.
If you want super cheap 1 emerald trades, like in the last 2 pictures, you may need to zombify your villagers more than once. In that case, have that dad powered rail seen in pictures 2 and 3 and just push the villager close to the zombie again. A side note! Trying to make a villager into a zombie villager doesn’t always work and you may just kill the villager. Try to heal your villager with splash potions of healing between zombifying sessions to decrease the chances of death, but do it away from the zombie as splash potions of healing hurt the undead.
Best of luck!







