Happy Blorbo Blursday, Azzy! I have a two part question if you’ll indulge me!
Part A: rate your main OC(s) on a scale of 1 - 10 (1 being low and 10 being high) in the following attributes: Capabaility (the power and ability to take action); Relateability (doesn't have to mean likable! Rather do they have reactions, perspectives, or experiences that the reader could relate with); Proactivtity (do they take action to solve problems?) You can explain their scores in each one or not!
Part B: Does your OC(s) move up or down on one of the scales during the course of the story? If so, how? Is this important? If not, why not?
Based on this article
oh oh oh, this is interesting Star. lemme have a go at it for the main cast of Revolve
Aira
Capability: 5/10 Aira has been sort of sheltered for most of her life? so she has a bunch of skills she's good at, but it's mostly physical skills (martial arts, farmwork, some wilderness survival because she was a scout). socially? nope. she's paranoid, she has a horrible time interacting with people and she much prefers having someone to guide her through plans and social interactions
Relateability: 9/10 Aira is, under the spikes, fiercely loyal to her friends, as well as protective to a fault. she craves connection, despite feeling wholly incapable of it. plus i think anyone with a parent they really want nothing to do with can appreciate the mix of spite and self-hatred
Proactivity: 7/10 she may not be much of a leader, but if you want someone who will jump in on an impulse? who will refuse to back down and be quiet? who is willing to fight tooth and nail for the things that matter? she's there. she's first in line. you cannot stop her
Aleji
Capability: 9/10 holy monster. they start fixing shit (for themselves) from the second they appear. can you tell it's for themselves? no, absolutely not, they're fixing everyone else's problems. quite quickly actually. how? don't worry about it :)
Relateability: 6/10 they love their wife. so much. she is the light of their lives and their reason to live. to the point of destruction and madness and torture. everyone else can get fucked
Proactivity: 7/10 they're already doing it. they've been doing it. what is 'it', you ask? anything and everything that can even tangentially benefit them and their wife. anything that's not for them (or that their wife didn't asked of them) doesn't matter
Syphe
Capability: 8/10 Syphe is pretty good at what he does (espionage & information gathering) for how big of an idiot he is. serial eavesdropper and pretend gossiper, he's actually really good at keeping his mouth shut. maybe too good. gods know he doesn't tell anybody shit unless they need to know
Relateability: 6/10 lives in a permanent state of asshole pretending to be nice. he laughs with his coworkers and smiles at them and offers help but on the inside he's cursing them out. would rather stay home and fix his knife collection or tail someone for the nth time. cranky and tired because insomnia, will save someone but only because it gives him a better reputation (or so he says)
Proactivity: 5/10 for the longest time, not really. he's self serving to a fault, and that means he's usually only doing things if he can benefit from them, and only occasionally doing things for others. lately tho he's been feeling pressured to do some good in the world by his growing illness, so he can be bought
Meiviza
Capability: 7/10 a beast at hand-to-hand combat, and self taught to boot. she will hit all of your pressure points if she gets close enough, and then she'll fold you like a pretzel. unfortunately she has more trouble with the subtleties of intelligence work, so her mother's informant network gets a little lost in the sauce
Relateability: 6/10 Have You, afab person (or not), also been Catcalled? Been Harrased? Heard Nasty Comments? Been Told it is simply Not Your Place to complain or Your Duty? have a character that goes rightfully feral about it
Proactivity: 8/10 Meiviza is somewhat stopped by her mother, which she detests. as soon as her mother can't have her? gone. if she thinks you're not worth dealing with, she cuts you off. if she thinks you're worth saving then gods damn she's gonna save you no matter what it takes. she likes helping people, she'll do it the second she decides you're not a scumbag
Lukiat
Capability: 9/10 oh he's good. he's really good. sure, divine prophecies help a bunch, but he's been pulling strings for a loooong time. also, the fact that people both praise and are terrified of both his two different identities says a lot i'd say
Relateability: 6/10 ahhhh, the weight of the world. the need to save everyone. the guilt for every life you couldn't save, even when it's not your fault. the search for the moral line. the urge to run from it all. the best kind of attitude for someone in a position of authority
Proactivity: 6/10 let's let that time he ran away for five years slide. he cam back. quietly got his enemies exposed and eliminated. been pushing reforms. also, with that guilt and drive to make everything better? oh yeah he's in now
Ideli
Capability: 7/10 an incredibly competent fighter and mage out in the streets, and incredibly sharp-eyed when it comes to social interactions, especially high society ones. unfortunately tho, she's an idealist and sees the world through rose-tinted glasses, so her plans do kind of hinge on best-case scenarios. at least she's good at coming up with solutions on the spot
Relateability: 5/10 half her problems are rich people problems. the remaining half is distributed between wanting to create some lasting good in the world and dealing with family dynamics that put feudal europe to shame and incredibly justified ptsd
Proactivity: 9/10 if she weren't proactive, she wouldn't be out on the streets of Ziphia working her ass of as a vigilante and suffering people she hates and their political agendas to find a gimmer of good in it, would she?
Luz
Capability: 6/10 pretty damn badass, i would say. one could argue she has the advantage of having lived multiple lifetimes, but it's not like she remembers them. mostly, she's hella charismatic, brilliant when put on the spot, and a damn good fighter
Relateability: 8/10 every teenage girl ever, and then everyone else. she just wants to live, to go explore, for people to stop telling her what to do and who she must be and what she's not allowed dreams. well, fuck that. she's gonna go out, and she's gonna find a life that she's happy with and proud of
Proactivity: 10/10 six thousand years fighting, always fighting, never giving up, never stopping, when she fails she just gets up and tries again and again. she's proactive as fuck
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