we’re coming up on our soft opening, so here are a couple of final previews! there’s a general skin preview, a quick look at two of our claims, and a full look at our pop-out profile. join us on discord for more previews and sneak peeks throughout the day until we open up!
it’s opening day eve, and holy fuck, look what hannah/@volchiitsass created for us! how many of our reserves can you spot in this amazing little trailer?
we’re in the home stretch! here are a couple of our lore/worldbuilding previews - the discord voted on what they’d like to see, and communications and crime & discipline won!
juniper sampson / 42 / settlement leadership
— praise the mutilated world
and the gray feather a thrush lost,
and the gentle light that strays and vanishes
and returns.
here are a few of the canon characters we’d love to see onsite! these are more concepts than anything, so no details are set in stone, but the general vibe is something we think would be great to have from the beginning.
the jericho trade head - reserved for loz. a long-term member of the settlement, arriving shortly after the initial council; she had been asked to sit on the council and had turned the offer down, aware that she wouldn't be able to focus on her position as jericho became an important trade hub. late forties, charming, perceptive, distrustful; she's not needlessly cruel, but she's not going to give away anything that belongs to the settlement for less than its value.
the fort collins smuggler - the primary contact between jericho and the denver smugglers. late thirties, calculating, slick, self-interested; despite that, he's been responsible for smuggling more than one human out of the denver QZ when FEDRA started cracking down - he's notably responsible for jericho's doctor making it to their settlement in one piece.
the provo smuggler - the primary contact between jericho and the group of smugglers that work out of salt lake city, most of whom use provo as a midway point. mid-forties, unassuming, observant; while jericho's traders are interested in the medical supplies and pharmaceuticals she can provide, her primary interest is in information about the world outside the QZ.
the jericho intake head - reserved for tilly. she works under the security head and might have more pressure on her than anyone else (short of the council, maybe) in the settlement. at the end of the day, she’s responsible for deciding whether or not someone that shows up at the gates stays or goes; she hasn’t been wrong yet, but she probably witnessed what happened when mistakes were made in the past, and it wasn’t pretty. early forties, decisive, reserved, realistic; she’s not heartless, but her priority is the continued safety of the settlement, and if that means making tough calls, she’ll make them.
and a few smaller suggestions:
- settlement couriers; they travel between settlements (and sometimes QZs) with information, supplies, and requests, often gone for weeks at a time. they’re consummate survivors and good at maintaining friendly relationships wherever they end up - you never know when you might need a helping hand, right?
- the jericho brewer, reserved for argent; everybody likes the person responsible for ensuring the continued survival of partying hardy at the end of the world.
- members of the billings settlement; they make their way to jericho somewhat regularly with news and trade supplies, and thanks to the positive relationship the settlements have with each other, they’re always treated like full-time residents. one or two might be considering relocation, given that billings’ population growth doesn’t show many signs of slowing.
- independent smugglers; these survivors might be actual smugglers or might be little better than common raiders, but as long as there’s plausible deniability, most people aren’t going to turn away the kind of valuable trade goods they bring in - sometimes it’s even enough to get them a bed for the night.
jericho, wyoming is the primary setting in the burial rites universe, located roughly between real-life hyattville, WY and ten sleep, WY. the settlement is nearing four years old and has a population just shy of three hundred people, with a largely democratic form of governance and a five-person council that must unanimously agree on decisions that affect the residents.
another sneak peek at our mini and main profiles - your shipper and character overview are located in your main profile, as well as a handful of relevant questions! we’ve got some plug-and-play codes onsite for you to mix and match in your text fields, but dohtml is enabled for you to create your own vibe if you’re talented like that.
for your reference, our graphics sizes are:
— avatar: 215x450 / 430x900 retina
— profile image: 485x300 / 970x600 retina
— member list image: 150x150 / 300x300 retina