i dont think we talk about the silvally/RKS system aether projects enough
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i dont think we talk about the silvally/RKS system aether projects enough
A Pokémon gijinka design commission for @nighttwilightwolf! While this serves as a ref for her character Knight, she had also voiced out to me her wishes of someday hopefully cosplaying as Silvally, so it was quite challenging to design this one while keeping it doable as a real outfit. We couldn't be happier about the result, though! :3c
Together with the usual color palette are all the colors for all the 18 types Silvally can change into (I seriously love this gimmick!), since that's incorporated into the character as well and she can change her typing by inserting the respective memory on her helmet!
I actually did all 17 alternative versions of her color changes regarding the types, but it's up to Night to show these or nah. :P 🌟TWITTER🌟
Smash Musings - Silvally
I might have said that I’d make up a moveset for Silvally, didn’t I? So here’s a moveset that makes use of its RKS System. I even weaved in a detail that harkens to the Pokémon games’ Same Type Attack Bonus for when it’s Normal-type.
Obviously, the lack of dialogue is derived from the fact that...we don’t know if Silvally will get any speaking roles, unless it gets featured in some movie. If it does, who wants to bet it will share the same voice actors as Arceus? Hehehe...
-= Overview =- Surprisingly all-around for its size, but Silvally's true strength lies in its versatility. Certain normal attacks will change its type, which will influence the next use of Multi-Attack. Keep in mind which attack yields what type, and you'll be ready for anything.
-= Specialty: RKS System Certain normal attacks (ground tilts, dash attack, and aerial tilts) will change Silvally's type. Depending on which of these was used last, Multi-Attack will take on different properties. This will also change Silvally's type back to Normal. However, being Normal-type gives a good power bonus to its Normal-type attacks (neutral attack, air neutral, pummel and throws, smash attacks, and the other three specials). Considering this, following a typed Multi-Attack with a Normal-type attack can make for an interesting combo. The color of Silvally's crest and tail will reflect its current type, as will an icon on its HUD.
-= Neutral Attack: Fury Swipes (Normal). Claws forth three times, then headbutts. -= Side Attack: X-Scissor (Bug). Two slashes forward. -= Up Attack: Thunderbolt (Electric). Sends sparks upward. -= Down Attack: Surf (Water). Slides low on a wave of water. -= Dash Attack: Flame Charge (Fire). Rushes forth in a cloak of fire. -= Side Smash: Crush Claw (Normal). Charges forward, striking overhead with a claw. -= Up Smash: Double Hit (Normal). Flip-kicks upward with two hits. -= Down Smash: Roar (Normal). Lets loose a big roar, creating a shockwave around self.
-= Grab: Clutches to foe with forepaw. -= Pummel: (Normal) Bites foe. -= Front Throw: (Normal) Headbutts foe forth. -= Back Throw: (Normal) Bites onto foe and hurls him/her behind. -= Up Throw: (Normal) Flip-kicks foe upward. -= Down Throw: (Normal) Pins foe and headbutts him/her into the ground.
-= Air Neutral: Double-Edge (Normal). Spins around twice while curled up, striking with its crest. -= Air Front: Shadow Claw (Ghost). Slashes forth. Wide range. -= Air Back: Dragon Claw (Dragon). Spins around and claws behind self. Short range, but very strong. -= Air Up: Aerial Ace (Flying). Flips crest upward. -= Air Down: Iron Head (Steel). Dive-bombs downward.
-= Standard Special: Multi-Attack: This move changes based on Silvally's current type. Will reset Silvally to Normal-type after use. - Normal: A strong claw attack forth. Hold to charge its power. - Bug: Rushes forth with up to five claw attacks. Can cancel into a grab mid-attack (if used on the ground). - Electric: A fast and wide stunning claw attack. - Water: A claw attack with high launch. Can also reflect projectiles. - Fire: A strong thrusting claw attack. - Ghost: Sprints forth in a weak but evasive claw attack. - Dragon: An incredibly strong (but slow) claw attack. - Flying: Hops upward before clawing downward. Good for recovery. - Steel: A super-armored claw attack that covers a large area. -= Side Special: Tri Attack: (Normal) A chargeable beam. Press special move button during charge to attack, or shield to store charge. Base charge strikes with Fire, secondary charge hits with an Electric stun, and full charge hits with an Ice freeze. -= Up Special: Razor Wind: (Normal) Flip-jumps in a given direction, while launching a wind blade from its crest in the opposite direction. -= Down Special: Explosion: (Normal) Lets energy loose in a wide burst. Strong and super-armored, but damages self in the process. -= Final Smash: RKS Overdrive: Silvally's crest glows in multiple colors as it lets loose a tall, powerful spiral beam around itself. Has a strong vacuum effect with a very wide range. Resets Silvally to Normal-type afterward.
-= Palettes =- Normal Yellow (Shiny) Blue (Cosmog/Cosmoem) Green (Decidueye) Red (Incineroar) Cyan (Primarina) Pink (Porygon) Black (Giratina)
-= Idle Animations =- - Shakes head. (Type: Null idle) - Flexes crest.
-= Taunts =- Up: Stomps a forepaw into ground and roars. (Silvally idle) Side: Hunkers down and snarls. (Silvally angry in Pokémon Refresh) Down: Stands firm, with a proud look on its face. (Silvally happy in Pokémon Refresh)
-= Victory Poses =- - Stands proud and flexes crest out. - Flip-jumps forth and strikes into ground with claws. - Rears up on its hind legs and lets out a proud howl.