little xzero chibis
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little xzero chibis
RMX Zero doodle from memory because I want to draw this Zero specifically
Hey.
I did the math on X's age by the time X1 happens!!
This is entirely out of my usual blogging but I couldn't stop thinking about this, however this isn't a drawing so it's not going on my main either.
Anyways, I kept wondering how old X would be by the time x8 rolled around so I tried doing the math and that didn't really go anywhere due to some games not having proper time frames (including X8) HOWEVER, when I checked the wiki for X's age during X1 I only found stuff about his activation age which means he had to have been an entirely different age by the time X1 rolls around other than what I originally had assumed at least. So I ended up digging out the Cane journals from when he discovered X.
To begin we have to assume X was around 14-15 mentally when he was first activated, in Cane's journal it says that he opened the capsule on April 14th which means I'm gonna use that as a rough "birthday" standpoint for X,
during the journal it says that he started building reploids in November and then we jump from that to May where production on reploids began, which means it's a new year already
then july happens and we get our first 3 mavericks which is past April meaning X is now 15-16.
We get another jump to November where through a conference decision they finally decided to create the maverick hunters and a huge jump where it's December and cane says that it's been 2 years (I'm aware the official English one says 2 months but that's dumb like genuinely dumb in every way to me so I'm willfully pushing that under the "The localization is at it again!" rug) if we add the 2 years he's 17-18
The very last entry happened in July where sigma goes maverick which means it's another birthday passing which would mean X is roughly 18-19 by the time X1 happens!
What does this mean? Nothing really I just thought it was neat to learn how long it took between X's Discovery, the actual creation of reploids and to the events of the first game.
Take everything I have shared here with grain of salt tho, especially since the games can be incredibly unclear on these things we really can't be 100% certain and also don't trust the English localization of these games!
Anyways rock on
Music commission for @TeckGeck. This is also a remix of one of my "Mind-Station 98" tracks. This track will be part of TeckGeck's Web Deskt
Music commission for TeckGeck.😊✨ This is also a remix of one of my "Mind-Station 98" tracks. More info in the video description.
Now on to the Timelines issue. More below the cut.
Why do Reploids need beds? Why is X's room so messy? Usually in the games, they rest in stasis pods. No explanation for this, which is a shame cuz it could've been some good world building about Reploids trying to emulate human behavior and customs.
I absolutely HATE the bottom panel. Why do the generic Reploids look like recolors of X? Look, I know there's that one quote from SENSEI in the Official Complete Works regarding the generic Reploids at the end of X5:
"The Reploids that appear in the ending are X's followers, so I made their body designs very simple. As I was drawing them, I wondered if X looked like this when he was at their level. My simple designs became quite popular among the staff, where the most common comment was, 'I love how they look like cheap knock-offs!' (laughs)" (Suetsugu)
But even then, they still looked unique from X. X5 isn't the only case. You see this in Command Mission, X7, X6, and MHX. Hell, even Archie had unique designs of their own. There's literally no excuse for this, and the fact that Dan tried justifying it as "palette swaps of X" is lazy and disingenuous at best. Especially when he tauts himself as this "big Megaman history and lore guy". Read the transcripts in ShadowRockZX's interviews to see exactly what I mean.
This is exactly interesting. Too bad it doesn't last long (like two pages).
Aside from X looking weird as hell, this is good lore expansion. But again, it's interrupted in favor of retelling the exact events in play-by-play style of X1.
Chill Penguin going Maverick cuz he's bored and not because he hates X for being "high and mighty" is so damn lazy. His characterization sucks here, and is the exact problem I highlighted earlier about Dan wanting this to be based on MHX, yet doing his own thing and taking elements from X1.
X's face is so weird in the third panel. Ugh. I'm so put off by this art. Thank God they replaced the artist for the rest of the issues. Though that isn't saying much when we get to issue #2. You'll see what I mean.
Yeah, that's it for now. I don't know how this book out sold the other Timelines issues, especially since Ian Flynn is a much better writer than Dan Arseneault (he wrote the Zero Timelines issue).
More to come, unfortunately.
KD-FT-DD (2021) Animation based on my kid's drawing