ROUND 2B! MATCH 2 OUT OF 8
Which is the best Duel Monster?
Rocket Warrior
Catapult Turtle
Monster Stats & Propaganda Under the Cut:

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ROUND 2B! MATCH 2 OUT OF 8
Which is the best Duel Monster?
Rocket Warrior
Catapult Turtle
Monster Stats & Propaganda Under the Cut:
The Claw of Hermos + Fusions + Materials
Rocket Warrior ———————————————— During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn. ———————————————— Can Be Found In: Collectible Tins 2005 (CT2-EN005), Legendary Collection 4: Joey's World Mega Pack (LCJW-EN042), Duelist Pack: Battle City (DPBC-EN023), Legendary Decks II (LDK2-ENJ13)
Cards featured in both manga and anime series will likely become popular regardless of their efficiency in the game. Despite any backlash they might receive from the competitive community, is undeniable that these cards are one of the main reasons why the franchise keeps flourishing over the competition after all these years. Some of them will be lucky enough to obtain their very own archetype, but others will lose prevalence over stronger options yet remain prevalent in reprints thanks to its cult following.
"Rocket Warrior" is a good example of a monster that despite many better options to choose from, is still present in several releases thanks to its role in the original series. "Rocket Warrior" has the ability to nullify damage as well its own damage in battles during our Battle Phases, making it a safe offense to go with in various circumstances. But this ability will be commonly used along its second effect, as after attacking a monster it will make it lose 500 ATK until the turn ends. While "Rocket Warrior" is far from a tough attacker, its abilities makes it a solid choice to either declare safe attacks or weaken tough enemies so other monsters will break through the opponent's field.
Although its effects mostly require another monster(s) for its best results, "Rocket Warrior" is in a solid position to come along as soon as is needed. Thanks to its position as a Warrior-Type, "Reinforcement of the Army" will immediately add it to our hand for its immediate summon, while other popular choices like "Isolde, Two Tales of the Noble Knights" gives us the alternative to summon it from our Deck. Assuring the summoning of "Rocket Warrior" with company is no difficult task, as cards like "Marauding Captain" and "Tin Goldfish" will give us an extra summon to either attack together or work as materials. In combination with late game effects like revival cards as well "The Warrior Returning Alive" retrieving it back to our hand, "Rocket Warrior" has all bases covered to keep its pressence from early to late game.
With the ability to weaken enemies in battle as avoids most of its risks from its average stats, "Rocket Warrior" will mostly work as support of other monsters to give them an opportunity to take down any strong threats. As mentioned is no difficult task to assure we have other monsters along "Rocket Warrior" to take advantage of its attacks, not only from mentioned cards like "Marauding Captain" but many other summoning options we can work before or after this monster is on the field. From monsters with easy accesibility like "Cyber Dragon" to cards preparing materials for bigger summons like "Photon Sanctuary" and "Sky Striker Mecha - Hornet Drones", despite its reliance on other monsters "Rocket Warrior" has this more than assured. However, with its attacks completely nullifying damage as well its own destruction, "Rocket Warrior" can act on its own as the opponent will rely in very few options to take it down. Common stat boosts like "Mage Power" and "Honest" will make "Rocket Warrior" able to take down any enemies on its own, cards like "Light Laser" will improve its disruptive power by banishing its target(s), while cards like "Rocket Pilder" and "Rocket Hermos Cannon" gives it the opportunity to weaken the opponent's field further.
"Rocket Warrior" is that kind of monster that despite its obvious flaws, didn't stop it to become a common choice for fans of the series. Its low stats, reliance on other monsters and cards to obtain its best results, and obviously the pressence of better and faster options to disrupt opponent's monsters have been the main problems "Rocket Warrior" right from its debut. Yet that didn't stop its fanbase to look for chances to stand out, not only with the ever increasing number of summoning effects to come along with monsters that can take advantage of its attack(s), but also use its protective effects as a failsafe when battling on its own. While "Rocket Warrior" is far from one of the strongest monsters out there, with basic support is able to perform perfectly in casual play.
Personal Rating: B
+ Nullifies its own destruction in battles as well any battle damage in our Battle Phases + If attacks a monster it will make it lose 500 ATK until the end turn + Greatly supported to work with other monsters or alone
- Depends on other monsters and/or effects to be efficient - Low stats to survive the opponent's turns - Easily overshadowed by many better options to deal with monsters
I liked seeing Joey’s monsters cameo in Pyramid of Light ^^
I found some Yu-Gi-Oh Activity Books and decals (plus character guidebooks, which were all compiled in the recent Official Yu-Gi-Oh handbook) on Ebay! Kaiba also had a Monster Challenges Book, and Marik had a Monster Mazes book, but they’re hard to find!
http://www.ebay.com/itm/2-Yu-Gi-Oh-Activity-books-2-Character-Guides-and-1-Collecter-Club-Decal-Book-/172698081774
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