One Month on the Google Play Indie Corner
Rocket Rascal was on the Indie Corner for August. Here’s a quick look at some numbers:
Being in the indie corner got the game about 43K views over the course of the entire month. Of those, we had nearly a 4% conversion rate.
That view count is neat but not high by mobile standards. This was probably because the Corner is usually tucked away, requiring several clicks and some scrolling to find.
A 4% conversion rate doesn’t seem bad to me. I don’t know what an average (or good) conversion rate is - a friend of mine reported a 1% conversion rate for a very different kind of game. So I get to humble brag to him. ;)
Our rating count went up considerably - we had 16 before the feature and arrived at 54 total. This came in waves. Some days we’d get 5, and some weeks we’d only get 2.
I’m pretty pleased with where the ratings are sitting. Obviously you want a 5 star game and you never want to see 1 star ratings, but let’s assume that’s unrealistic, especially with Rocket Rascal’s simplicity and brutal difficulty.
Not a bad bump overall. Not enough to make a real dent, but I’m glad the game got in front of some people. Hopefully you all are enjoying it!












